glcompbench 2011.10

Milestone information

Project:
glcompbench
Series:
2011.11
Version:
2011.10
Released:
 
Registrant:
Alexandros Frantzis
Release registered:
Active:
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Assignees:
1 Jesse Barker
Blueprints:
1 Implemented
Bugs:
No bugs are targeted to this milestone.

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download icon glcompbench-2011.10.tar.gz (md5, sig) 2011.10 release 83
last downloaded 75 weeks ago
Total downloads: 83

Release notes 

* New 'fade' benchmark.

Changelog 

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revno: 64
tags: 2011.10
committer: Alexandros Frantzis <email address hidden>
branch nick: trunk
timestamp: Mon 2011-10-17 17:15:32 +0300
message:
  Build,Doc: Update files for 2011.10 release.
------------------------------------------------------------
revno: 63 [merge]
committer: Jesse Barker <email address hidden>
branch nick: trunk
timestamp: Fri 2011-10-14 08:03:44 -0700
message:
  Merging fade feature branch. This adds a new test scenario that simulates the
  window fade in/out effect used by many window managers.
    ------------------------------------------------------------
    revno: 62.1.4
    committer: Jesse Barker <email address hidden>
    branch nick: fade
    timestamp: Fri 2011-10-14 05:41:30 -0700
    message:
      Update bias computation to be continuous rather than discrete. Also, make the
      get_timestamp_us() method a class method of Profiler as it doesn't actually rely
      on any object state.
    ------------------------------------------------------------
    revno: 62.1.3
    committer: Jesse Barker <email address hidden>
    branch nick: fade
    timestamp: Thu 2011-10-13 19:09:08 -0700
    message:
      Clean up the fade operation. Create a new Fader object that will compute the
      uniform alpha component bias based upon the test duration option set when the
      test was created, and the actual time that has passed. The bias increment is
      still constant, but is now also managed by the Fader object and can be made
      variable later if we want to (based upon a new option or heuristics).
    ------------------------------------------------------------
    revno: 62.1.2
    committer: Jesse Barker <email address hidden>
    branch nick: fade
    timestamp: Thu 2011-10-13 19:05:41 -0700
    message:
      Make the get_timestamp_us() member public and const (as it doesn't actually
      modify anything in the class) so that other objects can use it (rather than
      duplicating the code).
    ------------------------------------------------------------
    revno: 62.1.1
    committer: Jesse Barker <email address hidden>
    branch nick: fade
    timestamp: Thu 2011-10-13 15:48:52 -0700
    message:
      Basic fade effect test. This works by passing the fragment alpha value as a
      uniform to the fragment shader. Each iteration, the fade bias is incremented
      by a constant until it yields 0.0 in the fragment shader at which point it is
      reset. It would be nice to use the test duration option to fade across a whole
      iteration and reset for the next one.

1 blueprint and 0 bugs targeted

Blueprint Priority Assignee Delivery
New fade effect test scenario for glcompbench New fade effect test scenario for glcompbench 3 Medium Jesse Barker  11 Implemented
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