One man developed in-house toolkit for the purpose of aiding my future game development by creating a nicer environment to work with.
Created for the sole purpose of my game engine development but turned out to be useful for a couple of other devs that I know so I thought I would host this on launchpad while I was still developing it!
I decided to write my own library/toolkit because SDL and SFML are too much while GTK+ and Qt would not be suitable for game dev.
--- All class based for easier management.
Classes for...
- Image loading (image)
- Windowing (gl_window)
- 3D math (vec, mat)
View full history Series and milestones
trunk series is the current focus of development.
All code Code
- Version control system:
- Bazaar
- Programming languages:
- C++