Ogre procedural scene generation trunk series
The "trunk" series represents the primary line of development rather than a stable release branch. This is sometimes also called MAIN or HEAD.
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Series information
- Project:
- Ogre procedural scene generation
- Series:
- trunk
- Project drivers:
- Dražen Lučanin
- Release manager:
- None
- Status:
- Active Development
- Project development focus:
- is the focus of development.
- Release URL pattern:
- None
Code for this series
The following branch has been registered as the mainline branch for this release series:
lp://staging/~univie-ogre-procedural/ogre-procedural-scene-generation/trunk
- Uni Vienna Ogre Procedural Scene Generation
42 revisions.
You can get a copy of the development focus branch using the command:
bzr branch lp://staging/ogre-procedural-scene-generation
Milestones and releases
1 → 1 of 1 result | First • Previous • Next • Last |
Version | Expected | Released | Summary |
---|---|---|---|
Ogre procedural scene generation alpha "The Easter Bunny" | 2011-04-14 | The simplest working version of the program. |
1 → 1 of 1 result | First • Previous • Next • Last |
All blueprints Latest blueprints
-
Simple Ogre objects generated from the visual flowchart editor
Registered -
Pedestrians walking from point A to point B
Registered -
Integration of the independent APIs with the visual editor
Registered -
Simple square generation in place of buildings.
Registered -
Simple lamppost generations close to roads
Registered