bullet 2.88+dfsg-2 source package in Ubuntu
Changelog
bullet (2.88+dfsg-2) unstable; urgency=medium * Upload to unstable. * Declare compliance with Debian Policy 4.4.1. -- Markus Koschany <email address hidden> Sat, 12 Oct 2019 16:52:46 +0200
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bullet_2.88+dfsg-2.dsc | 2.4 KiB | 05297ed4387c2c50f6722729f7a89d249211da451350a13f172bf829b6726085 |
bullet_2.88+dfsg.orig.tar.xz | 2.9 MiB | 02ed84bfcbc5b63397ca2c5e03962d0a1e6f05a31a2a2aa0f96db281f8bfd88e |
bullet_2.88+dfsg-2.debian.tar.xz | 12.4 KiB | d4ff0c74b31ab9a831ee6a7013a43ea9bf31ade98eef28d7f0823aebf65e911d |
Available diffs
- diff from 2.87+dfsg-3 to 2.88+dfsg-2 (2.5 MiB)
No changes file available.
Binary packages built by this source
- libbullet-dev: professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox
360, Nintendo Wii, PC, Android and iPhone.
* Modular extendible C++ design with hot-swap of most components.
* Discrete and continuous collision detection (CCD).
* Swept collision queries.
* Ray casting with custom collision filtering.
* Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
non-convex triangle meshes.
* Support for dynamic deformation of non-convex triangle meshes, by refitting
the acceleration structures.
.
Multiphysics support including:
.
* Rigid body dynamics including constraint solvers, generic constraints,
ragdolls, hinge, ball-socket.
* Support for constraint limits and motors.
* Soft body support including cloth, rope and deformable.
* Bullet is integrated into Blender.
* Serialization of physics data in the cross-platform binary bullet file
format.
.
This package contains development files for Bullet.
- libbullet-doc: professional 3D Game Multiphysics Library -- documentation
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains the Bullet API documentation and the Bullet Quick Start
Guide.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains extra development files for Bullet.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras2.88: professional 3D Game Multiphysics Library -- extra libraries
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains all extra shared runtime libraries for Bullet including
HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras2.88-dbgsym: debug symbols for libbullet-extras2.88
- libbullet2.88: professional 3D Game Multiphysics Library
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains shared runtime libraries including BulletCollision,
BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet2.88-dbgsym: debug symbols for libbullet2.88