game-music-emu 0.6.3-2 source package in Ubuntu

Changelog

game-music-emu (0.6.3-2) unstable; urgency=medium

  * debian/libgme0.symbols:
    + Add some regexes for the C++ specific symbols to fix build failure on 32
      bit architectures.
  * debian/rules:
    + Don't enable ubsan support, for whatever reason it's enabled by default.

 -- Sebastian Dröge <email address hidden>  Fri, 17 Apr 2020 19:16:56 +0300

Upload details

Uploaded by:
Sebastian Dröge
Uploaded to:
Sid
Original maintainer:
Sebastian Dröge
Architectures:
any
Section:
sound
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Kinetic release universe sound
Jammy release universe sound

Downloads

File Size SHA-256 Checksum
game-music-emu_0.6.3-2.dsc 2.0 KiB 155e298d01b0c38ffa9b1127372af45910189866e108a78a47adefc311564e90
game-music-emu_0.6.3.orig.tar.xz 228.9 KiB aba34e53ef0ec6a34b58b84e28bf8cfbccee6585cebca25333604c35db3e051d
game-music-emu_0.6.3-2.debian.tar.xz 4.2 KiB 06af6cc18e4735a8b0bfe55d1b64bb91427b632fcb40a116f25d92f57db9feef

No changes file available.

Binary packages built by this source

libgme-dev: Playback library for video game music files - development files

 game-music-emu is a collection of video game music file emulators that
 support the following formats and systems:
  * AY ZX Spectrum/Amstrad CPC
  * GBS Nintendo Game Boy
  * GYM Sega Genesis/Mega Drive
  * HES NEC TurboGrafx-16/PC Engine
  * KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
  * NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
  * SAP Atari systems using POKEY sound chip
  * SPC Super Nintendo/Super Famicom
  * VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
 .
 This package contains the header files, static libraries
 and symbolic links that developers using libgme will need.

libgme0: No summary available for libgme0 in ubuntu hirsute.

No description available for libgme0 in ubuntu hirsute.

libgme0-dbgsym: debug symbols for libgme0