glm 0.9.9.8+ds-6 source package in Ubuntu

Changelog

glm (0.9.9.8+ds-6) unstable; urgency=medium

  * d/libglm.doc-base: split into api and manual

 -- Andrea Pappacoda <email address hidden>  Mon, 19 Sep 2022 23:07:09 +0200

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Uploaded by:
Debian Science Team
Uploaded to:
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Original maintainer:
Debian Science Team
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

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Lunar: [FULLYBUILT] amd64

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glm_0.9.9.8+ds-6.dsc 1.5 KiB c85f7baa9bcf08307e3882862abbe92b9837de836dd4dda6b8da48efd1dc550a
glm_0.9.9.8+ds.orig.tar.xz 2.8 MiB 0e678af38374a9d49dbd19f206bbc31564ddcd91449fe48ea8967a51ab3ccd69
glm_0.9.9.8+ds-6.debian.tar.xz 14.3 KiB b70fa000fd5574bf8881a0a0650117a97099330452356d0015b09f780f601e3f

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library
 for graphics software based on the OpenGL Shading Language (GLSL)
 specification.
 .
 GLM provides classes and functions designed and implemented with the
 same naming conventions and functionality than GLSL so that anyone who
 knows GLSL, can use GLM as well in C++.
 .
 This project isn't limited to GLSL features. An extension system, based
 on the GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, data packing, random numbers, noise, etc...
 .
 This library works perfectly with OpenGL but it also ensures
 interoperability with other third party libraries and SDK. It is a
 good candidate for software rendering (raytracing / rasterisation),
 image processing, physics simulations and any development context that
 requires a simple and convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library
 for graphics software based on the OpenGL Shading Language (GLSL)
 specification.
 .
 This package contains the OpenGL Mathematics manual and API documentation
 in HTML format.