libglvnd 1.4.0-1 source package in Ubuntu
Changelog
libglvnd (1.4.0-1) unstable; urgency=medium * New upstream release. * Fix nocheck FTBFS. (Closes: #993540) Thanks, Helmut Grohne! * Drop patch for mips symbols check, fixed upstream. -- Timo Aaltonen <email address hidden> Tue, 04 Jan 2022 16:36:07 +0200
Upload details
- Uploaded by:
- Debian X Strike Force
- Uploaded to:
- Sid
- Original maintainer:
- Debian X Strike Force
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Jammy | release | main | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
libglvnd_1.4.0-1.dsc | 2.6 KiB | d239731baa53b2e505fbd115d2895835aafc6be4d73add7e8cc47129f86a16b8 |
libglvnd_1.4.0.orig.tar.gz | 818.9 KiB | 1eb5c2be8d213ad5d31cfb4efbb331d42f3d9f5617c885ce7e89f572ec2bb4b8 |
libglvnd_1.4.0-1.debian.tar.xz | 21.7 KiB | 65ded904d2d49ebbf4581a60e1a5bcb62c4808d712dc9d3929b4f8cbd29028a6 |
Available diffs
- diff from 1.3.4-2 to 1.4.0-1 (215.7 KiB)
No changes file available.
Binary packages built by this source
- libegl-dev: Vendor neutral GL dispatch library -- EGL development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the EGL library.
- libegl1: Vendor neutral GL dispatch library -- EGL support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for EGL.
- libegl1-dbgsym: debug symbols for libegl1
- libgl-dev: Vendor neutral GL dispatch library -- GL development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GL library.
- libgl1: Vendor neutral GL dispatch library -- legacy GL support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for old libGL for compatibility reasons.
- libgl1-dbgsym: debug symbols for libgl1
- libgles-dev: Vendor neutral GL dispatch library -- GLES development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLES libraries.
- libgles1: Vendor neutral GL dispatch library -- GLESv1 support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv1.
- libgles1-dbgsym: debug symbols for libgles1
- libgles2: Vendor neutral GL dispatch library -- GLESv2 support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv2.
- libgles2-dbgsym: debug symbols for libgles2
- libglvnd-core-dev: Vendor neutral GL dispatch library -- core development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the header files for libglvnd split in a separate
package for Mesa.
- libglvnd-dev: Vendor neutral GL dispatch library -- development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the development files for libglvnd.
- libglvnd0: Vendor neutral GL dispatch library
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the GL dispatch library.
- libglvnd0-dbgsym: debug symbols for libglvnd0
- libglx-dev: Vendor neutral GL dispatch library -- GLX development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLX library.
- libglx0: Vendor neutral GL dispatch library -- GLX support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLX.
- libglx0-dbgsym: debug symbols for libglx0
- libopengl-dev: Vendor neutral GL dispatch library -- OpenGL development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the OpenGL library.
- libopengl0: Vendor neutral GL dispatch library -- OpenGL support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for OpenGL.
- libopengl0-dbgsym: debug symbols for libopengl0