mesa-lts-vivid 10.5.9-2ubuntu1~trusty2 source package in Ubuntu
Changelog
mesa-lts-vivid (10.5.9-2ubuntu1~trusty2) trusty; urgency=medium * Backport vivid package for lts-vivid stack. mesa (10.5.9-2ubuntu1~vivid2) vivid; urgency=medium * skl-dont-use-the-pma-depth-stall-workaround.diff: Fix GPU hangs in certain cases. (LP: #1486522) mesa-lts-vivid (10.5.9-2ubuntu1~trusty1) trusty; urgency=medium * Backport vivid package for lts-vivid stack. mesa (10.5.9-2ubuntu1~vivid1) vivid; urgency=medium * Backport to vivid. (LP: #1471213) -- Timo Aaltonen <email address hidden> Wed, 19 Aug 2015 21:37:31 +0300
Upload details
- Uploaded by:
- Timo Aaltonen
- Uploaded to:
- Trusty
- Original maintainer:
- Ubuntu X-SWAT
- Architectures:
- any
- Section:
- graphics
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Trusty | updates | main | graphics |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
mesa-lts-vivid_10.5.9-2ubuntu1~trusty2.tar.gz | 9.2 MiB | f8d21c36b1dfcd9ca874725f838e78e162be5d5ee6bc6cc9faacf312ef420d6c |
mesa-lts-vivid_10.5.9-2ubuntu1~trusty2.dsc | 4.7 KiB | 230eb7f7743779132a7aa3265f90cfee0acb180cb3e68875b8b214372b33cbe2 |
Available diffs
Binary packages built by this source
- libegl1-mesa-dev-lts-vivid: free implementation of the EGL API -- development files
This package contains the development environment required for compiling
programs against EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES.
.
This package provides the development environment for compiling programs
against the EGL library.
- libegl1-mesa-lts-vivid: free implementation of the EGL API -- runtime
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES.
.
This package contains modules to interface with the existing system GLX or
DRI2 drivers to provide OpenGL via EGL.
- libegl1-mesa-lts-vivid-dbg: free implementation of the EGL API -- debugging symbols
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES.
.
This package contains the debugging symbols for the EGL library.
- libegl1-mesa-lts-vivid-dbgsym: debug symbols for package libegl1-mesa-lts-vivid
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES.
.
This package contains modules to interface with the existing system GLX or
DRI2 drivers to provide OpenGL via EGL.
- libgbm-dev-lts-vivid: generic buffer management API -- development files
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
.
This package provides the development environment for compiling programs
against the GBM library.
- libgbm1-lts-vivid: generic buffer management API -- runtime
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
- libgbm1-lts-vivid-dbg: generic buffer management API -- debugging symbols
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
.
This package contains the debugging symbols for the GBM library.
- libgbm1-lts-vivid-dbgsym: debug symbols for package libgbm1-lts-vivid
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
- libgl1-mesa-dev-lts-vivid: free implementation of the OpenGL API -- GLX development files
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package includes headers and static libraries for compiling
programs with Mesa.
.
For a complete description of Mesa, please look at the libgl1-mesa-glx
package.
- libgl1-mesa-dri-lts-vivid: free implementation of the OpenGL API -- DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
- libgl1-mesa-dri-lts-vivid-dbg: Debugging symbols for the Mesa DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
.
This package contains debugging symbols for the DRI modules.
- libgl1-mesa-dri-lts-vivid-dbgsym: debug symbols for package libgl1-mesa-dri-lts-vivid
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
- libgl1-mesa-glx-lts-vivid: free implementation of the OpenGL API -- GLX runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
- libgl1-mesa-glx-lts-vivid-dbg: Debugging symbols for the Mesa GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
.
This package contains debugging symbols for the GL library with GLX and DRI
capabilities.
- libgl1-mesa-glx-lts-vivid-dbgsym: debug symbols for package libgl1-mesa-glx-lts-vivid
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
- libglapi-mesa-lts-vivid: free implementation of the GL API -- shared library
The Mesa GL API module is responsible for dispatching all the gl*
functions. It is intended to be mainly used by both the libgles1-mesa
and libgles2-mesa packages.
- libglapi-mesa-lts-vivid-dbg: free implementation of the GL API -- debugging symbols
The Mesa GL API module is responsible for dispatching all the gl*
functions. It is intended to be mainly used by both the libgles1-mesa
and libgles2-mesa packages.
.
This package contains debugging symbols for the GL API library.
- libglapi-mesa-lts-vivid-dbgsym: debug symbols for package libglapi-mesa-lts-vivid
The Mesa GL API module is responsible for dispatching all the gl*
functions. It is intended to be mainly used by both the libgles1-mesa
and libgles2-mesa packages.
- libgles1-mesa-dev-lts-vivid: free implementation of the OpenGL|ES 1.x API -- development files
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
.
This package provides a development environment for building programs using
the OpenGL|ES 1.x APIs.
- libgles1-mesa-lts-vivid: free implementation of the OpenGL|ES 1.x API -- runtime
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
- libgles1-mesa-lts-vivid-dbg: free implementation of the OpenGL|ES 1.x API -- debugging symbols
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
.
This package contains the debugging symbols for the libGLESv1_CM library.
- libgles1-mesa-lts-vivid-dbgsym: debug symbols for package libgles1-mesa-lts-vivid
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
- libgles2-mesa-dev-lts-vivid: free implementation of the OpenGL|ES 2.x API -- development files
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
.
This package provides a development environment for building applications
using the OpenGL|ES 2.x APIs.
- libgles2-mesa-lts-vivid: free implementation of the OpenGL|ES 2.x API -- runtime
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
- libgles2-mesa-lts-vivid-dbg: free implementation of the OpenGL|ES 2.x API -- debugging symbols
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
.
This package contains the debugging symbols for the libGLESv2 library.
- libgles2-mesa-lts-vivid-dbgsym: debug symbols for package libgles2-mesa-lts-vivid
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
- libwayland-egl1-mesa-lts-vivid: implementation of the Wayland EGL platform -- runtime
This package contains the mesa implementation of the Wayland EGL platform
- libwayland-egl1-mesa-lts-vivid-dbg: implementation of the Wayland EGL platform -- debugging symbols
This package contains the debugging symbols for the mesa implementation of the
Wayland EGL platform
- libwayland-egl1-mesa-lts-vivid-dbgsym: debug symbols for package libwayland-egl1-mesa-lts-vivid
This package contains the mesa implementation of the Wayland EGL platform
- libxatracker-dev-lts-vivid: X acceleration library -- development files
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
.
This package provides the development environment for compiling programs
against the xatracker library.
- libxatracker2-lts-vivid: X acceleration library -- runtime
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
- libxatracker2-lts-vivid-dbg: X acceleration library -- debugging symbols
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
.
This package contains the debugging symbols for the xatracker library.
- libxatracker2-lts-vivid-dbgsym: debug symbols for package libxatracker2-lts-vivid
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
- mesa-common-dev-lts-vivid: Developer documentation for Mesa
This package includes the specifications for the Mesa-specific OpenGL
extensions, the complete set of release notes and the development header
files common to all Mesa packages.
- mesa-vdpau-drivers-lts-vivid: Mesa VDPAU video acceleration drivers
These libraries provide the Video Decode and Presentation API for Unix.
They provide accelerated video playback (incl. H.264) and video
post-processing for the supported graphics cards.
.
This package enables support for VDPAU for some gallium drivers.
- mesa-vdpau-drivers-lts-vivid-dbg: Debugging symbols for the Mesa VDPAU video acceleration drivers
These libraries provide the Video Decode and Presentation API for Unix.
They provide accelerated video playback (incl. H.264) and video
post-processing for the supported graphics cards.
.
This package contains the debugging symbols for the VDPAU drivers.
- mesa-vdpau-drivers-lts-vivid-dbgsym: debug symbols for package mesa-vdpau-drivers-lts-vivid
These libraries provide the Video Decode and Presentation API for Unix.
They provide accelerated video playback (incl. H.264) and video
post-processing for the supported graphics cards.
.
This package enables support for VDPAU for some gallium drivers.