mesa 10.1.0~rc1-1ubuntu4 source package in Ubuntu
Changelog
mesa (10.1.0~rc1-1ubuntu4) trusty; urgency=medium * Merge from debian git - Enable building drivers for libvdpau1 -- Timo Aaltonen <email address hidden> Thu, 20 Feb 2014 21:46:24 +0200
Upload details
- Uploaded by:
- Timo Aaltonen
- Uploaded to:
- Trusty
- Original maintainer:
- Ubuntu X-SWAT
- Architectures:
- any
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
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mesa_10.1.0~rc1.orig.tar.gz | 8.7 MiB | a35990a652c78e76dfb002e0d702de43c41a387ad069a52dbe43756f627819bd |
mesa_10.1.0~rc1-1ubuntu4.diff.gz | 75.9 KiB | 0e3b2875fadc21dfacb11e388fb5565def75f6cbd7d6ce8844947742e5984724 |
mesa_10.1.0~rc1-1ubuntu4.dsc | 4.3 KiB | 9b50ab1a6f6583b0087b3e622f82776176716d7edf9bed640f6c8338c2a2286b |
Available diffs
Binary packages built by this source
- libegl1-mesa: free implementation of the EGL API -- runtime
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES and OpenVG.
.
This package contains modules to interface with the existing system GLX or
DRI2 drivers to provide OpenGL via EGL. The libegl1-mesa-drivers package
provides drivers to provide hardware-accelerated OpenGL|ES and OpenVG support.
- libegl1-mesa-dbg: free implementation of the EGL API -- debugging symbols
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES and OpenVG.
.
This package contains the debugging symbols for the EGL library.
- libegl1-mesa-dev: free implementation of the EGL API -- development files
This package contains the development environment required for compiling
programs against EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES and OpenVG.
.
This package provides the development environment for compiling programs
against the EGL library.
- libegl1-mesa-drivers: free implementation of the EGL API -- hardware drivers
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES and OpenVG.
.
This package contains the drivers required for hardware accelerated rendering
of EGL-based graphics libraries, such as OpenGL|ES and OpenVG.
- libegl1-mesa-drivers-dbg: free implementation of the EGL API -- driver debugging symbols
This package contains the EGL native platform graphics interface library.
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES and OpenVG.
.
This package contains the debugging symbols for the drivers required for
hardware accelerated rendering of EGL-based graphics libraries.
- libgbm-dev: generic buffer management API -- development files
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
.
This package provides the development environment for compiling programs
against the GBM library.
- libgbm1: generic buffer management API -- runtime
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
- libgbm1-dbg: generic buffer management API -- debugging symbols
This package contains the GBM buffer management library. It provides a
mechanism for allocating buffers for graphics rendering tied to Mesa.
.
GBM is intended to be used as a native platform for EGL on drm or openwfd.
.
This package contains the debugging symbols for the GBM library.
- libgl1-mesa-dev: free implementation of the OpenGL API -- GLX development files
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package includes headers and static libraries for compiling
programs with Mesa.
.
For a complete description of Mesa, please look at the libgl1-mesa-glx
package.
- libgl1-mesa-dri: free implementation of the OpenGL API -- DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
.
The tdfx DRI module needs libglide3 to enable direct rendering.
- libgl1-mesa-dri-dbg: Debugging symbols for the Mesa DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
.
This package contains debugging symbols for the DRI modules.
- libgl1-mesa-glx: free implementation of the OpenGL API -- GLX runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
- libgl1-mesa-glx-dbg: Debugging symbols for the Mesa GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-glx package.
.
This package contains debugging symbols for the GL library with GLX and DRI
capabilities.
- libglapi-mesa: free implementation of the GL API -- shared library
The Mesa GL API module is responsible for dispatching all the gl*
functions. It is intended to be mainly used by both the libgles1-mesa
and libgles2-mesa packages.
- libglapi-mesa-dbg: free implementation of the GL API -- debugging symbols
The Mesa GL API module is responsible for dispatching all the gl*
functions. It is intended to be mainly used by both the libgles1-mesa
and libgles2-mesa packages.
.
This package contains debugging symbols for the GL API library.
- libgles1-mesa: free implementation of the OpenGL|ES 1.x API -- runtime
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
- libgles1-mesa-dbg: free implementation of the OpenGL|ES 1.x API -- debugging symbols
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
.
This package contains the debugging symbols for the libGLESv1_CM library.
- libgles1-mesa-dev: free implementation of the OpenGL|ES 1.x API -- development files
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 1.x provides an API for fixed-function hardware.
.
This package provides a development environment for building programs using
the OpenGL|ES 1.x APIs.
- libgles2-mesa: free implementation of the OpenGL|ES 2.x API -- runtime
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
- libgles2-mesa-dbg: free implementation of the OpenGL|ES 2.x API -- debugging symbols
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
.
This package contains the debugging symbols for the libGLESv2 library.
- libgles2-mesa-dev: free implementation of the OpenGL|ES 2.x API -- development files
OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
embedded systems - including consoles, phones, appliances and vehicles.
It contains a subset of OpenGL plus a number of extensions for the
special needs of embedded systems.
.
OpenGL|ES 2.x provides an API for programmable hardware including vertex
and fragment shaders.
.
This package provides a development environment for building applications
using the OpenGL|ES 2.x APIs.
- libopenvg1-mesa: free implementation of the OpenVG API -- runtime
This package contains the mesa implementation of the OpenVG 2D acceleration
library. OpenVG provides a device independent and vendor-neutral interface
for sophisticated 2D graphical applications, while allowing device
manufacturers to provide hardware acceleration on devices ranging from wrist
watches to full microprocessor-based desktop and server machines.
- libopenvg1-mesa-dbg: free implementation of the OpenVG API -- debugging symbols
This package contains the mesa implementation of the OpenVG 2D acceleration
library. OpenVG provides a device independent and vendor-neutral interface
for sophisticated 2D graphical applications, while allowing device
manufacturers to provide hardware acceleration on devices ranging from wrist
watches to full microprocessor-based desktop and server machines.
.
This package contains the debugging symbols for the OpenVG library.
- libopenvg1-mesa-dev: free implementation of the OpenVG API -- development files
This package contains the mesa implementation of the OpenVG 2D acceleration
library. OpenVG provides a device independent and vendor-neutral interface
for sophisticated 2D graphical applications, while allowing device
manufacturers to provide hardware acceleration on devices ranging from wrist
watches to full microprocessor-based desktop and server machines.
.
This package contains the development environment required for compiling
programs against the OpenVG 2D acceleration library.
- libosmesa6: Mesa Off-screen rendering extension
OSmesa is a Mesa extension that allows programs to render to an
off-screen buffer using the OpenGL API without having to create a
rendering context on an X Server. It uses a pure software renderer.
.
This package provides both 16-bit and 32-bit versions of the off-screen
renderer which do not require external libraries to work.
- libosmesa6-dev: Mesa Off-screen rendering extension -- development files
This package provides the required environment for developing programs
that use the off-screen rendering extension of Mesa.
.
For more information on OSmesa see the libosmesa6 package.
- libvdpau1-drivers-mesa: No summary available for libvdpau1-drivers-mesa in ubuntu trusty.
No description available for libvdpau1-
drivers- mesa in ubuntu trusty.
- libxatracker-dev: X acceleration library -- development files
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
.
This package provides the development environment for compiling programs
against the xatracker library.
- libxatracker2: X acceleration library -- runtime
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
- libxatracker2-dbg: X acceleration library -- debugging symbols
This package contains the XA (X acceleration) library. It is used exclusively
by the X server to do render, copy and video acceleration.
.
XA is intended to be used by the vmware driver for virtualized X acceleration.
.
This package contains the debugging symbols for the xatracker library.
- mesa-common-dev: Developer documentation for Mesa
This package includes the specifications for the Mesa-specific OpenGL
extensions, the complete set of release notes and the development header
files common to all Mesa packages.