mesa 8.0.3-0ubuntu0.1 source package in Ubuntu

Changelog

mesa (8.0.3-0ubuntu0.1) precise-proposed; urgency=low

  * New upstream stable release.
    + Fixes crash in intel_miptree_release()
      (LP: #952896)
    + Fixes slow WebGL in firefox
      (LP: #988343)

  [ Robert Hooker ]
  * Drop 118_fix_rendering_from_textures.patch and
    117_intel_fix_hiz_null_dereference.patch, both included upstream.
  * Refresh patches.

  [ Bryce Harrington ]
  * Add 117_nullptr_check_in_query_version.patch: Fix null pointer
    deref in QueryVersion() during login.
    (LP: #968284)
  * Add 118_glsl_initialize_samplers.patch: Initialize samplers to 0, as
    required by the spec.  Fixes rendering corruption in MapsGL labels.
    Cherrypick from mesa master.
    (LP: #981883)
 -- Bryce Harrington <email address hidden>   Tue, 10 Jul 2012 18:45:26 -0700

Upload details

Uploaded by:
Bryce Harrington
Uploaded to:
Precise
Original maintainer:
Ubuntu X-SWAT
Architectures:
any
Section:
libs
Urgency:
Low Urgency

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Binary packages built by this source

libegl1-mesa: free implementation of the EGL API -- runtime

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains modules to interface with the existing system GLX or
 DRI2 drivers to provide OpenGL via EGL. The libegl1-mesa-drivers package
 provides drivers to provide hardware-accelerated OpenGL|ES and OpenVG support.

libegl1-mesa-dbg: free implementation of the EGL API -- debugging symbols

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains the debugging symbols for the EGL library.

libegl1-mesa-dev: free implementation of the EGL API -- development files

 This package contains the development environment required for compiling
 programs against EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package provides the development environment for compiling programs
 against the EGL library.

libegl1-mesa-drivers: free implementation of the EGL API -- hardware drivers

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains the drivers required for hardware accelerated rendering
 of EGL-based graphics libraries, such as OpenGL|ES and OpenVG.

libegl1-mesa-drivers-dbg: free implementation of the EGL API -- driver debugging symbols

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains the debugging symbols for the drivers required for
 hardware accelerated rendering of EGL-based graphics libraries.

libgbm-dev: generic buffer management API -- development files

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.
 .
 This package provides the development environment for compiling programs
 against the GBM library.

libgbm1: generic buffer management API -- runtime

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.

libgbm1-dbg: generic buffer management API -- debugging symbols

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.
 .
 This package contains the debugging symbols for the GBM library.

libgl1-mesa-dev: free implementation of the OpenGL API -- GLX development files

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package includes headers and static libraries for compiling
 programs with Mesa.
 .
 For a complete description of Mesa, please look at the libgl1-mesa-swx11
 package.

libgl1-mesa-dri: free implementation of the OpenGL API -- DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-swx11 package.
 .
 The tdfx DRI module needs libglide3 to enable direct rendering.

libgl1-mesa-dri-dbg: Debugging symbols for the Mesa DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-swx11 package.
 .
 This package contains debugging symbols for the DRI modules.

libgl1-mesa-dri-experimental: free implementation of the OpenGL API -- Extra DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct and indirect rendering. The drivers
 in this package may provide more features than the drivers in the
 libgl1-mesa-dri at the cost of less stability.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-swx11 package.

libgl1-mesa-dri-experimental-dbg: Debugging symbols for the experimental Mesa DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-swx11 package.
 .
 This package contains debugging symbols for the extra DRI modules.

libgl1-mesa-glx: free implementation of the OpenGL API -- GLX runtime

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-swx11 package.

libgl1-mesa-glx-dbg: Debugging symbols for the Mesa GLX runtime

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-swx11 package.
 .
 This package contains debugging symbols for the GL library with GLX and DRI
 capabilities.

libgl1-mesa-swx11: free implementation of the OpenGL API -- runtime

 Mesa is a 3-D graphics library with an API which is very similar to
 that of OpenGL. To the extent that Mesa utilizes the OpenGL command
 syntax or state machine, it is being used with authorization from
 Silicon Graphics, Inc. However, the author makes no claim that Mesa
 is in any way a compatible replacement for OpenGL or associated with
 Silicon Graphics, Inc.
 .
 This library provides a pure software rasteriser; it does not provide
 a direct rendering-capable library, or one which uses GLX. For that,
 please see libgl1-mesa-glx.
 .
 On Linux, this library is also known as libGL or libGL.so.1.

libgl1-mesa-swx11-dbg: free implementation of the OpenGL API -- debugging symbols

 Mesa is a 3-D graphics library with an API which is very similar to
 that of OpenGL. To the extent that Mesa utilizes the OpenGL command
 syntax or state machine, it is being used with authorization from
 Silicon Graphics, Inc. However, the author makes no claim that Mesa
 is in any way a compatible replacement for OpenGL or associated with
 Silicon Graphics, Inc.
 .
 This library provides a pure software rasteriser; it does not provide
 a direct rendering-capable library, or one which uses GLX. For that,
 please see libgl1-mesa-glx.
 .
 On Linux, this library is also known as libGL or libGL.so.1.
 .
 This package contains debugging symbols for the software rasterization GL
 library.

libgl1-mesa-swx11-dev: free implementation of the OpenGL API -- development files

 This package provides the development environment required for
 compiling programs with Mesa. For a complete description of Mesa,
 please look at the libgl1-mesa-swx11 package.
 .
 This library provides a pure software rasteriser; it does not provide
 a direct rendering-capable library, or one which uses GLX. For that,
 please see libgl1-mesa-dev.

libglapi-mesa: free implementation of the GL API -- shared library

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.

libglapi-mesa-dbg: free implementation of the GL API -- debugging symbols

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.
 .
 This package contains debugging symbols for the GL API library.

libgles1-mesa: free implementation of the OpenGL|ES 1.x API -- runtime

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.

libgles1-mesa-dbg: free implementation of the OpenGL|ES 1.x API -- debugging symbols

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.
 .
 This package contains the debugging symbols for the libGLESv1_CM library.

libgles1-mesa-dev: free implementation of the OpenGL|ES 1.x API -- development files

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.
 .
 This package provides a development environment for building programs using
 the OpenGL|ES 1.x APIs.

libgles2-mesa: free implementation of the OpenGL|ES 2.x API -- runtime

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.

libgles2-mesa-dbg: free implementation of the OpenGL|ES 2.x API -- debugging symbols

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.
 .
 This package contains the debugging symbols for the libGLESv2 library.

libgles2-mesa-dev: free implementation of the OpenGL|ES 2.x API -- development files

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.
 .
 This package provides a development environment for building applications
 using the OpenGL|ES 2.x APIs.

libglu1-mesa: Mesa OpenGL utility library (GLU)

 GLU offers simple interfaces for building mipmaps; checking for the
 presence of extensions in the OpenGL (or other libraries which follow
 the same conventions for advertising extensions); drawing
 piecewise-linear curves, NURBS, quadrics and other primitives
 (including, but not limited to, teapots); tesselating surfaces; setting
 up projection matrices and unprojecting screen coordinates to world
 coordinates.
 .
 On Linux, this library is also known as libGLU or libGLU.so.1.
 .
 This package provides the SGI implementation of GLU shipped with the
 Mesa package (ergo the "-mesa" suffix).

libglu1-mesa-dev: Mesa OpenGL utility library -- development files

 Includes headers and static libraries for compiling programs with GLU.
 .
 For a complete description of GLU, please look at the libglu1-mesa
 package.

libopenvg1-mesa: free implementation of the OpenVG API -- runtime

 This package contains the mesa implementation of the OpenVG 2D acceleration
 library. OpenVG provides a device independent and vendor-neutral interface
 for sophisticated 2D graphical applications, while allowing device
 manufacturers to provide hardware acceleration on devices ranging from wrist
 watches to full microprocessor-based desktop and server machines.

libopenvg1-mesa-dbg: free implementation of the OpenVG API -- debugging symbols

 This package contains the mesa implementation of the OpenVG 2D acceleration
 library. OpenVG provides a device independent and vendor-neutral interface
 for sophisticated 2D graphical applications, while allowing device
 manufacturers to provide hardware acceleration on devices ranging from wrist
 watches to full microprocessor-based desktop and server machines.
 .
 This package contains the debugging symbols for the OpenVG library.

libopenvg1-mesa-dev: free implementation of the OpenVG API -- development files

 This package contains the mesa implementation of the OpenVG 2D acceleration
 library. OpenVG provides a device independent and vendor-neutral interface
 for sophisticated 2D graphical applications, while allowing device
 manufacturers to provide hardware acceleration on devices ranging from wrist
 watches to full microprocessor-based desktop and server machines.
 .
 This package contains the development environment required for compiling
 programs against the OpenVG 2D acceleration library.

libosmesa6: Mesa Off-screen rendering extension

 OSmesa is a Mesa extension that allows programs to render to an
 off-screen buffer using the OpenGL API without having to create a
 rendering context on an X Server. It uses a pure software renderer.
 .
 This package provides both 16-bit and 32-bit versions of the off-screen
 renderer which do not require external libraries to work.

libosmesa6-dev: Mesa Off-screen rendering extension -- development files

 This package provides the required environment for developing programs
 that use the off-screen rendering extension of Mesa.
 .
 For more information on OSmesa see the libosmesa6 package.

libxatracker-dev: X acceleration library -- development files

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.
 .
 This package provides the development environment for compiling programs
 against the xatracker library.

libxatracker1: X acceleration library -- runtime

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.

libxatracker1-dbg: X acceleration library -- debugging symbols

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.
 .
 This package contains the debugging symbols for the xatracker library.

mesa-common-dev: Developer documentation for Mesa

 This package includes the specifications for the Mesa-specific OpenGL
 extensions, the complete set of release notes and the development header
 files common to all Mesa packages.