ode 2:0.13.1+git20150309-2 source package in Ubuntu

Changelog

ode (2:0.13.1+git20150309-2) unstable; urgency=medium

  * Uploaded version to unstable. 
  * Transition initiated to libode4.

 -- Leopold Palomo-Avellaneda <email address hidden>  Tue, 10 Nov 2015 14:54:59 +0100

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Xenial release universe libs

Downloads

File Size SHA-256 Checksum
ode_0.13.1+git20150309-2.dsc 2.1 KiB 2a1e9f1841b8089961a117e4794ae84e48cbf9ce7da2f5e1d2c7887a54a412a3
ode_0.13.1+git20150309.orig.tar.gz 2.0 MiB c461355a6d6f4d0a8de54639bc7f66937185d1934aedea61457ebe6301478ea9
ode_0.13.1+git20150309-2.debian.tar.xz 9.5 KiB cb46f9504d5678f173c3ed65be1e2a6e1f809a375eab75b965d4027297dd5bac

No changes file available.

Binary packages built by this source

libode-dev: No summary available for libode-dev in ubuntu yakkety.

No description available for libode-dev in ubuntu yakkety.

libode4: Open Dynamics Engine - runtime library

 ODE is a free, industrial quality library for simulating articulated rigid
 body dynamics - for example ground vehicles, legged creatures, and moving
 objects in VR environments. It is fast, flexible, robust and platform
 independent, with advanced joints, contact with friction, and built-in
 collision detection.
 .
 This package provides the shared libraries built with double precision,
 default in 64 bits platforms. In 32 bits platforms default is single
 precision.

libode4-dbgsym: debug symbols for package libode4

 ODE is a free, industrial quality library for simulating articulated rigid
 body dynamics - for example ground vehicles, legged creatures, and moving
 objects in VR environments. It is fast, flexible, robust and platform
 independent, with advanced joints, contact with friction, and built-in
 collision detection.
 .
 This package provides the shared libraries built with double precision,
 default in 64 bits platforms. In 32 bits platforms default is single
 precision.