openmw 0.37.0-1build1 source package in Ubuntu
Changelog
openmw (0.37.0-1build1) xenial; urgency=medium * No change rebuild for bullet transition. -- Iain Lane <email address hidden> Thu, 03 Dec 2015 17:51:15 +0000
Upload details
- Uploaded by:
- Iain Lane
- Uploaded to:
- Xenial
- Original maintainer:
- Bret Curtis
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
openmw_0.37.0.orig.tar.gz | 3.9 MiB | 472bcace5642ad93a3b6021d0ded557fe2c00a563d4d091b639632f933a9f0ce |
openmw_0.37.0-1build1.debian.tar.xz | 7.2 KiB | 5ecd75b62b50b402f68559a0fde0f46debfbf3121154393aa23407abbe6a32cf |
openmw_0.37.0-1build1.dsc | 2.6 KiB | f88d48852e5282d29bd03906eecce8fac5736c8603e95cf5e7397128a575f063 |
Available diffs
- diff from 0.37.0-1 (in Debian) to 0.37.0-1build1 (307 bytes)
Binary packages built by this source
- openmw: Reimplementation of The Elder Scrolls III: Morrowind
OpenMW is a reimplementation of the Bethesda Game Studios game
The Elder Scrolls III: Morrowind.
.
The Morrowind "Data Files" from the original game are required to play.
- openmw-cs: Replacement of The Elder Scrolls Construction Set
OpenCS is a replacement of the Bethesda Game Studios Elder
Scrolls Construction Set which gives full control of the game's
content and the ability to create new content.
.
While initialy to be used with Morrowind assets, it can be used to
create TC and other content not depending on Morrowind.
- openmw-cs-dbgsym: debug symbols for package openmw-cs
OpenCS is a replacement of the Bethesda Game Studios Elder
Scrolls Construction Set which gives full control of the game's
content and the ability to create new content.
.
While initialy to be used with Morrowind assets, it can be used to
create TC and other content not depending on Morrowind.
- openmw-data: Resources for the OpenMW engine
All the shaders, models, mygui xml files and extra assets necessary
for running OpenMW.
.
Without this, OpenMW will complain about running Morrowind.
- openmw-dbgsym: debug symbols for package openmw
OpenMW is a reimplementation of the Bethesda Game Studios game
The Elder Scrolls III: Morrowind.
.
The Morrowind "Data Files" from the original game are required to play.
- openmw-launcher: Launcher for OpenMW using the Qt-Gui-Toolkit
Additional launcher for handling installation of Morrowind and its
expansions, mods and configuration details of OpenMW.
.
While not necessary, it automates the setup of OpenMW to play
Morrowind.
- openmw-launcher-dbgsym: debug symbols for package openmw-launcher
Additional launcher for handling installation of Morrowind and its
expansions, mods and configuration details of OpenMW.
.
While not necessary, it automates the setup of OpenMW to play
Morrowind.