openmw 0.37.0-1build1 source package in Ubuntu

Changelog

openmw (0.37.0-1build1) xenial; urgency=medium

  * No change rebuild for bullet transition.

 -- Iain Lane <email address hidden>  Thu, 03 Dec 2015 17:51:15 +0000

Upload details

Uploaded by:
Iain Lane
Uploaded to:
Xenial
Original maintainer:
Bret Curtis
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
openmw_0.37.0.orig.tar.gz 3.9 MiB 472bcace5642ad93a3b6021d0ded557fe2c00a563d4d091b639632f933a9f0ce
openmw_0.37.0-1build1.debian.tar.xz 7.2 KiB 5ecd75b62b50b402f68559a0fde0f46debfbf3121154393aa23407abbe6a32cf
openmw_0.37.0-1build1.dsc 2.6 KiB f88d48852e5282d29bd03906eecce8fac5736c8603e95cf5e7397128a575f063

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Binary packages built by this source

openmw: Reimplementation of The Elder Scrolls III: Morrowind

 OpenMW is a reimplementation of the Bethesda Game Studios game
 The Elder Scrolls III: Morrowind.
 .
 The Morrowind "Data Files" from the original game are required to play.

openmw-cs: Replacement of The Elder Scrolls Construction Set

 OpenCS is a replacement of the Bethesda Game Studios Elder
 Scrolls Construction Set which gives full control of the game's
 content and the ability to create new content.
 .
 While initialy to be used with Morrowind assets, it can be used to
 create TC and other content not depending on Morrowind.

openmw-cs-dbgsym: debug symbols for package openmw-cs

 OpenCS is a replacement of the Bethesda Game Studios Elder
 Scrolls Construction Set which gives full control of the game's
 content and the ability to create new content.
 .
 While initialy to be used with Morrowind assets, it can be used to
 create TC and other content not depending on Morrowind.

openmw-data: Resources for the OpenMW engine

 All the shaders, models, mygui xml files and extra assets necessary
 for running OpenMW.
 .
 Without this, OpenMW will complain about running Morrowind.

openmw-dbgsym: debug symbols for package openmw

 OpenMW is a reimplementation of the Bethesda Game Studios game
 The Elder Scrolls III: Morrowind.
 .
 The Morrowind "Data Files" from the original game are required to play.

openmw-launcher: Launcher for OpenMW using the Qt-Gui-Toolkit

 Additional launcher for handling installation of Morrowind and its
 expansions, mods and configuration details of OpenMW.
 .
 While not necessary, it automates the setup of OpenMW to play
 Morrowind.

openmw-launcher-dbgsym: debug symbols for package openmw-launcher

 Additional launcher for handling installation of Morrowind and its
 expansions, mods and configuration details of OpenMW.
 .
 While not necessary, it automates the setup of OpenMW to play
 Morrowind.