openmw 0.48.0-1ubuntu1 source package in Ubuntu

Changelog

openmw (0.48.0-1ubuntu1) mantic; urgency=medium

  * Build-depend on liblua5.1-0-dev on non-jit archs.  LP: #2030957.

 -- Steve Langasek <email address hidden>  Mon, 14 Aug 2023 23:10:04 +0000

Upload details

Uploaded by:
Steve Langasek
Uploaded to:
Mantic
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
openmw_0.48.0.orig.tar.gz 5.7 MiB ebcc1e217479306a92036aabf6f8225a3d228759eef6255cda57fb8566b9d388
openmw_0.48.0-1ubuntu1.debian.tar.xz 11.1 KiB 0363186d3e42c9ad18438d40f5644cd7b9f3aa3134d24a65bfde4451d3811b54
openmw_0.48.0-1ubuntu1.dsc 2.7 KiB c68a0935f4558ae8bb84a7163337f0669109caa46848c0fe766caf168c301329

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Binary packages built by this source

openmw: Open-world RPG game engine

 OpenMW is a open-source openw-world RPG game engine that started off as an
 reimplementation of the Bethesda Game Studios game engine used by The Elder
 Scrolls III: Morrowind. The project scope has grown to wanting to support more
 games and allows, with the help of the editor, for developers and content
 creators to make their own games.
 .
 To play Morrowind, the "Data Files" are required from the original game.

openmw-cs: Content editor for use with OpenMW

 OpenMW-CS is a content editor for OpenMW which gives full control of the
 game's content and the ability to create new content, games and mods.
 .
 While initially similar to Bethesda's "Construction Set" for Mororwind, it is
 now fully independent and can be used to create mods, games and other content
 that do not depend on Morrowind.

openmw-cs-dbgsym: debug symbols for openmw-cs
openmw-data: Resources for the OpenMW engine

 All the shaders, models, mygui xml files and extra assets necessary
 for running OpenMW.

openmw-dbgsym: debug symbols for openmw
openmw-launcher: Launcher for OpenMW using the Qt-Gui-Toolkit

 A launcher for OpenMW for handling installation of games and their
 expansions, mods and configuration details.
 .
 While not necessary, it automates the first time setup and configuration of
 OpenMW.

openmw-launcher-dbgsym: debug symbols for openmw-launcher