openscenegraph 3.2.1-7ubuntu4 source package in Ubuntu

Changelog

openscenegraph (3.2.1-7ubuntu4) xenial; urgency=medium

  * No-change rebuild for new gdal

 -- Iain Lane <email address hidden>  Thu, 03 Dec 2015 11:37:44 +0000

Upload details

Uploaded by:
Iain Lane
Uploaded to:
Xenial
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
devel
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Xenial release universe devel

Downloads

File Size SHA-256 Checksum
openscenegraph_3.2.1.orig.tar.xz 3.2 MiB aeb598cc01499753fe6b561b29ce8d9d3ac5facdcca0a7e154fc9ee14371be53
openscenegraph_3.2.1-7ubuntu4.debian.tar.xz 21.5 KiB 4705575e94ba2335e0d3a2312c940e6bbb57254eaadbc52563ffec28c979a78a
openscenegraph_3.2.1-7ubuntu4.dsc 3.0 KiB b1d6bac5d14e37d5ce9e336f256202533396143df3a9783b488523219e5e768a

Available diffs

View changes file

Binary packages built by this source

libopenscenegraph-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

libopenscenegraph100v5: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph100v5-dbgsym: debug symbols for package libopenscenegraph100v5

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenthreads-dev: Object-Oriented (OO) thread interface for C++, development files

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the development headers.

libopenthreads20: No summary available for libopenthreads20 in ubuntu yakkety.

No description available for libopenthreads20 in ubuntu yakkety.

libopenthreads20-dbgsym: debug symbols for package libopenthreads20

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the shared libraries.

openscenegraph: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-dbgsym: debug symbols for package openscenegraph

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).