primrose 6+dfsg1-2build1 source package in Ubuntu
Changelog
primrose (6+dfsg1-2build1) precise; urgency=low * No-change rebuild to drop spurious libsfgcc1 dependency on armhf. -- Adam Conrad <adconrad@0c3.net> Fri, 02 Dec 2011 21:04:41 -0700
Upload details
- Uploaded by:
- Adam Conrad
- Uploaded to:
- Precise
- Original maintainer:
- Debian Games Group
- Architectures:
- any
- Section:
- games
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Precise | release | universe | games |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
primrose_6+dfsg1.orig.tar.gz | 1.8 MiB | a2b3f9069f2b74af677dc8a14dabea0135d0275fbd5bce37ea03118cddb70205 |
primrose_6+dfsg1-2build1.debian.tar.gz | 6.0 KiB | 10f3af4c077d8fb07c5073fafbea9b6ac5f54be4f9514a6b3cf9ecfaabd63b91 |
primrose_6+dfsg1-2build1.dsc | 1.4 KiB | 1e777e13f47cc57ac91911719242946578dc77778d69c79a3bce4cee859fd16a |
Available diffs
- diff from 6+dfsg1-2 to 6+dfsg1-2build1 (345 bytes)
Binary packages built by this source
- primrose: compelling tile-placement puzzle game
Primrose is a puzzle game by Jason Rohrer and a departure from his
previous games.
.
Primrose is an exploration into deep gameplay in single-player games. It
is a tile clearing and placement game with chain reactions and without
gravity or timing elements. The audio is limited to minimal but dynamic
sound effects that change with game events and progress. It was designed
as a casual but engaging and intelligent game for mobile phones.
.
The player places pairs of coloured tiles on a 7x7 grid. Tiles are
cleared by surrounding one colour group with another colour group,
scoring points. The cleared tiles change the colour of the surrounding
colour group, allowing for chain reactions that give more points. More
colours are added as more tiles have been placed on the grid and
eventually the game will end when the grid fills up.
.
Primrose features a networked high score board with instant replay of
the high scores, a comprehensive tutorial with animated examples, a
colourblind mode, glowing, pulsating, retro graphics and synth-inspired
sound effects.