shine 3.1.0-3 source package in Ubuntu
Changelog
shine (3.1.0-3) unstable; urgency=medium * debian/control: - Bump Standards-Version. - Adopt package and move it under the Multimedia Team umbrella. Thanks for maintaing it, Romain Beauxis. (Closes: #810995) - Removed Pre-Depends, no longer needed. - Move shineenc to section sound. * debian/copyright: Update copyright information. * debian/rules: Use DEB_CFLAGS_MAINT_APPEND. * Migrate to automatic debug packages. -- Sebastian Ramacher <email address hidden> Sat, 16 Jan 2016 17:29:21 +0100
Upload details
- Uploaded by:
- Debian Multimedia Maintainers
- Uploaded to:
- Sid
- Original maintainer:
- Debian Multimedia Maintainers
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
shine_3.1.0-3.dsc | 2.0 KiB | baf64eaaddf19365c0e6d0dc09e737b6b4b180b83c2aef8d310f7e33075de80c |
shine_3.1.0.orig.tar.gz | 1.2 MiB | 6c5310bda766b116ed2415d639a27e5e11040e068b4b2db6bd733333e620cb4f |
shine_3.1.0-3.debian.tar.xz | 3.3 KiB | 2b95243cb20295cb76e7b0746ea5c106c57305b5868ff5a3d6571d7549e70798 |
Available diffs
- diff from 3.1.0-2.1 to 3.1.0-3 (1.9 KiB)
No changes file available.
Binary packages built by this source
- libshine-dev: Fixed-point MP3 encoding library - development files
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains the files needed to compile and statically link
against Shine.
- libshine3: Fixed-point MP3 encoding library - runtime files
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains the files needed to run a program compiled using
Shine.
- libshine3-dbgsym: debug symbols for package libshine3
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains the files needed to run a program compiled using
Shine.
- shineenc: Fixed-point MP3 encoding library - frontend binary
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains a frontend binary capable of encoding WAVE files
using Shine.
- shineenc-dbgsym: debug symbols for package shineenc
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains a frontend binary capable of encoding WAVE files
using Shine.