warzone2100 2.1.0~0.svn3330-1 source package in Ubuntu
Changelog
warzone2100 (2.1.0~0.svn3330-1) unstable; urgency=low * New upstream development snapshot - Breaks compatibility with r3260 savegames and netcode * Kill a bogus EOF. Upstream said: That code FUBAR (Closes: #458733) * Improve the data package description - it is data, not the game * Install the upstream icon into the 128x128 icon subdirectory warzone2100 (2.1.0~0.svn3260-2) unstable; urgency=low * Brown paper bag upload * Don't attempt to build/install the data in binary-arch (Closes: #458526) * Disable debug because that turns compiler warnings into errors * Specifically use automake 1.10 since automake 1.9 is a higher priority in the alternatives for automake and we need automake 1.10 or greater. warzone2100 (2.1.0~0.svn3260-1) unstable; urgency=low * New upstream development snapshot - No longer creates save-game files that cause segfaults (Closes: #435278) - Includes a workaround for amd64 OpenAL bug (Closes: #435804) - Doesn't crash in the sk-startup One Player Skirmish map (Closes: #435871) - Depends on libpopt for command-line parsing - Depends on quesoglc for text rendering * Remove homepages from package descriptions * Use the upstream SVG icon and FreeDesktop menu file * Bump Standards-Version (no changes) * Set the distributor to Debian * Add myself to Uploaders * Fix the watch file so it will match 2.1 but not rc versions * patch/build/install/clean stuff in a more standard manner - Use the quilt make snippet instead of custom patch rules - We now only run ./configure once during the build process - We now install the new translations into the data package - We now install the mods into the data package - Don't ignore errors from make clean - No extraneous changes can enter the diff.gz * Tell the build scripts which SVN version we are * Mention intel texture issue and possibility of savegame/net changes * Add Vcs-* fields to show where the package is developed * Add ${misc:Depends} to the dependencies * Use the comment from the upstream .desktop in the Debian menu file -- Siegfried Gevatter (RainCT) <email address hidden> Mon, 07 Jan 2008 18:24:36 +0000
Upload details
- Uploaded by:
- Siegfried Gevatter
- Uploaded to:
- Hardy
- Original maintainer:
- Debian Games Group
- Architectures:
- any
- Section:
- games
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
warzone2100_2.1.0~0.svn3330.orig.tar.gz | 33.6 MiB | 3ed10af2284f33ef0e6cf48fafd210fcd2f50643ea8d66303a312e69c50d2249 |
warzone2100_2.1.0~0.svn3330-1.diff.gz | 6.4 KiB | d794d48aa9e531899b89b6926d2848aac4f5b8368f75977297723c1ae54a5e8c |
warzone2100_2.1.0~0.svn3330-1.dsc | 1.2 KiB | 2d7333bc880b79cbecc03fd05741e8d09a0a5365aafea03a4c00dadb0a1953fa |
Binary packages built by this source
- warzone2100: No summary available for warzone2100 in ubuntu hardy.
No description available for warzone2100 in ubuntu hardy.
- warzone2100-data: No summary available for warzone2100-data in ubuntu hardy.
No description available for warzone2100-data in ubuntu hardy.