gamemode-dev binary package in Ubuntu Mantic amd64

 GameMode is a daemon/lib combo for Linux that allows games to request a set
 of optimisations be temporarily applied to the host OS.
 .
 The design has a clear-cut abstraction between the host daemon and library
 (gamemoded and libgamemode), and the client loaders (libgamemodeauto and
 gamemode_client.h) that allows for safe use without worrying about whether
 the daemon is installed or running. This design also means that while the
 host library currently relies on systemd for exchanging messages with the
 daemon, it's entirely possible to implement other internals that still work
 with the same clients.
 .
 GameMode was designed primarily as a stop-gap solution to problems with
 the Intel and AMD CPU powersave or ondemand governors, but is intended to
 be expanded beyond just CPU governor states, as there are a wealth of
 automation tasks one might want to apply.
 .
 This package provides the development files for gamemode.

Publishing history

Date Status Target Pocket Component Section Priority Phased updates Version
  2023-08-26 14:05:11 UTC Published Ubuntu Mantic amd64 release main libdevel Optional 1.7-3
  • Published
  • Copied from ubuntu mantic-proposed amd64 in Primary Archive for Ubuntu
  Deleted Ubuntu Mantic amd64 proposed main libdevel Optional 1.7-3
  • Removal requested .
  • Deleted by Ubuntu Archive Auto-Sync

    Moved to mantic

  • Published
  2023-08-26 14:21:50 UTC Superseded Ubuntu Mantic amd64 release main libdevel Optional 1.7-2
  • Removal requested .
  • Superseded by amd64 build of gamemode 1.7-3 in ubuntu mantic PROPOSED
  • Published
  • Copied from ubuntu kinetic-proposed amd64 in Primary Archive for Ubuntu