libgamemode0 binary package in Ubuntu Mantic ppc64el

 GameMode is a daemon/lib combo for Linux that allows games to request a set
 of optimisations be temporarily applied to the host OS.
 .
 The design has a clear-cut abstraction between the host daemon and library
 (gamemoded and libgamemode), and the client loaders (libgamemodeauto and
 gamemode_client.h) that allows for safe use without worrying about whether
 the daemon is installed or running. This design also means that while the
 host library currently relies on systemd for exchanging messages with the
 daemon, it's entirely possible to implement other internals that still work
 with the same clients.
 .
 GameMode was designed primarily as a stop-gap solution to problems with
 the Intel and AMD CPU powersave or ondemand governors, but is intended to
 be expanded beyond just CPU governor states, as there are a wealth of
 automation tasks one might want to apply.
 .
 This package provides the host library for gamemode. It is an internal
 library which communicates with the daemon.

Publishing history

Date Status Target Pocket Component Section Priority Phased updates Version
  2023-08-26 14:05:11 UTC Published Ubuntu Mantic ppc64el release main libs Optional 1.7-3
  • Published
  • Copied from ubuntu mantic-proposed ppc64el in Primary Archive for Ubuntu
  Deleted Ubuntu Mantic ppc64el proposed main libs Optional 1.7-3
  • Removal requested .
  • Deleted by Ubuntu Archive Auto-Sync

    Moved to mantic

  • Published
  2023-08-26 14:21:50 UTC Superseded Ubuntu Mantic ppc64el release main libs Optional 1.7-2
  • Removal requested .
  • Superseded by ppc64el build of gamemode 1.7-3 in ubuntu mantic PROPOSED
  • Published
  • Copied from ubuntu kinetic-proposed ppc64el in Primary Archive for Ubuntu