bzflag (2.4.6-1) unstable; urgency=medium
* Team upload.
[ Alexandre Detiste ]
* add a manpage for bzfquery
* avoid shipping Makefiles in bzflag-data
* project has moved from SF to GitHub, update watch file
[ Markus Koschany ]
* Imported Upstream version 2.4.6. (Closes: #818080)
* Do not repack the upstream tarball anymore.
* Declare compliance with Debian Policy 3.9.8.
* Vcs-Git: Use https.
* debian/watch: Use version=4.
* Remove README.source. The upstream tarball is pristine now.
* Add get-orig-source target.
* Drop custom debian/gbp.conf file.
* Drop the following patches because these issues were fixed upstream.
- 01_repack_no_other.diff
- 02_man_fixups.diff
- 03_maxhostnamelen.diff
- 05_dedup_pt_translations.diff
- 07_hurd_autotools_support.diff
- 08_clang_FTBFS.patch
* Build-Depend on libcpputest-dev for testing purposes.
* debian/rules: Do not install the plugindocs because copyplugindocs does not
exist anymore.
* bzflag-server.manpages: Install bzfquery man page.
* Export DEB_LDFLAGS_MAINT_APPEND = -Wl,--as-needed to avoid useless
dependencies.
* Add bzflag-client.lintian-overrides to silence duplicate word warnings
that are unwarranted.
* Update debian/copyright to copyright format 1.0. Update license information
for new release.
* Add override for dh_clean and ensure that the game can be built twice in a
row.
-- Markus Koschany <email address hidden> Fri, 22 Jul 2016 11:48:35 +0200