536161
|
#536161 |
Widelands bundles internal copy of unzip.cc
|
|
2
Critical
|
|
10
Fix Released
|
982620
|
#982620 |
"no use for ships on this map" blocks building ships in first Atlantis campaign (atl01.wmf)
|
|
2
Critical
|
|
10
Fix Released
|
1093848
|
#1093848 |
Remove ware removes wares without placing them outside the building (can trigger crash)
|
|
2
Critical
|
Nicolai Hähnle
|
10
Fix Released
|
1095695
|
#1095695 |
Middle-clicking in any window will crash the game (assertion error)
|
|
2
Critical
|
|
10
Fix Released
|
1121396
|
#1121396 |
Assertion error upon starting WL (regression after latest opengl changes)
|
|
2
Critical
|
|
10
Fix Released
|
1159968
|
#1159968 |
Crash in opengl fonthandler_cc:99
|
|
2
Critical
|
|
10
Fix Released
|
1171131
|
#1171131 |
Revision 6559 FTBFS on GNU/Linux due to compile_assert failing
|
|
2
Critical
|
|
10
Fix Released
|
1199957
|
#1199957 |
Segmentation fault during combat
|
|
2
Critical
|
|
10
Fix Released
|
1203329
|
#1203329 |
Possible to trigger a crash by saving between story dialogs
|
|
2
Critical
|
|
10
Fix Released
|
1209283
|
#1209283 |
Crash at end of game (game statistics window)
|
|
2
Critical
|
cghislai
|
10
Fix Released
|
1216278
|
#1216278 |
Assertion failed when making a port at top left position in this safegame
|
|
2
Critical
|
|
10
Fix Released
|
1232811
|
#1232811 |
Seafaring can prevent wares being delivered
|
|
2
Critical
|
|
10
Fix Released
|
1232875
|
#1232875 |
Segmentation fault when cancelling expedition
|
|
2
Critical
|
|
10
Fix Released
|
1240441
|
#1240441 |
Message boxes in scenarios freeze the game
|
|
2
Critical
|
|
10
Fix Released
|
1242378
|
#1242378 |
Fatal exception: WareInstance::update has no location
|
|
2
Critical
|
|
10
Fix Released
|
1245210
|
#1245210 |
Game uses 16bit when config file exists though it should not.
|
|
2
Critical
|
|
10
Fix Released
|
1271899
|
#1271899 |
Can't load game
|
|
2
Critical
|
|
10
Fix Released
|
566970
|
#566970 |
Unable to attack castle
|
|
3
High
|
Nicolai Hähnle
|
10
Fix Released
|
576347
|
#576347 |
show game results screen
|
|
3
High
|
cghislai
|
10
Fix Released
|
744595
|
#744595 |
clang llvm 2.9 compiler widelands crash
|
|
3
High
|
|
10
Fix Released
|
787217
|
#787217 |
editor crashes on map load
|
|
3
High
|
|
10
Fix Released
|
974679
|
#974679 |
Inconsistent behaviour in soldier creation leads to irregular economy state
|
|
3
High
|
Nicolai Hähnle
|
10
Fix Released
|
996965
|
#996965 |
Fail to build on amd64
|
|
3
High
|
|
10
Fix Released
|
998828
|
#998828 |
Only coal can be placed in the editor
|
|
3
High
|
Gabriel Margiani
|
10
Fix Released
|
1008861
|
#1008861 |
Massive memory leak after closing stats window when OpenGL rendering enabled. Was: game crash and system hang - randomly
|
|
3
High
|
|
10
Fix Released
|
1016104
|
#1016104 |
The stock plot is quite wrong
|
|
3
High
|
Borim
|
10
Fix Released
|
1074979
|
#1074979 |
r6433 has an economy mismatch after building a third port
|
|
3
High
|
Nicolai Hähnle
|
10
Fix Released
|
1090887
|
#1090887 |
buildcosts and "wares that get recycled" preview moves the window
|
|
3
High
|
Gabriel Margiani
|
10
Fix Released
|
1096632
|
#1096632 |
Open windows cause game to stall after several hours
|
|
3
High
|
|
10
Fix Released
|
1096651
|
#1096651 |
Windowed graphics resolution change does not resize window
|
|
3
High
|
Mark Scott
|
10
Fix Released
|
1097420
|
#1097420 |
Window tabs in map editor cause exception
|
|
3
High
|
Gabriel Margiani
|
10
Fix Released
|
1132774
|
#1132774 |
Assertion in image cache while loading first barbarian campaign
|
|
3
High
|
|
10
Fix Released
|
1137765
|
#1137765 |
displaying tooltips in fullscreen causes crash
|
|
3
High
|
|
10
Fix Released
|
1162936
|
#1162936 |
After eviction of a worker, a worker of the same level is requested instead of the original worker type
|
|
3
High
|
|
10
Fix Released
|
1170086
|
#1170086 |
Imperial sentry returns more wares when dismantled than it needed
|
|
3
High
|
cghislai
|
10
Fix Released
|
1197429
|
#1197429 |
Fail to build in Ubuntu 12.04 LTS
|
|
3
High
|
|
10
Fix Released
|
1202499
|
#1202499 |
Can't open directory with maps
|
|
3
High
|
|
10
Fix Released
|
1204226
|
#1204226 |
FTBFS on Ubuntu 13.04 (use of deleted function ‘void std::unique_ptr<_Tp [], _Dp>::reset(_Up))
|
|
3
High
|
|
10
Fix Released
|
1204612
|
#1204612 |
FTBFS on Ubuntu Precise and Lucid ('unique_ptr' is not a member of 'std')
|
|
3
High
|
|
10
Fix Released
|
1205010
|
#1205010 |
segfault on dismantle on conquered enemy building or starting buildings in campaigns
|
|
3
High
|
cghislai
|
10
Fix Released
|
1205806
|
#1205806 |
Ware statistics window too small for empire warelist
|
|
3
High
|
cghislai
|
10
Fix Released
|
1206441
|
#1206441 |
Autosave leads to crash on replays
|
|
3
High
|
cghislai
|
10
Fix Released
|
1206563
|
#1206563 |
Error when loading savegame saved in replay
|
|
3
High
|
|
10
Fix Released
|
1207412
|
#1207412 |
Authors button ingame leads to crash
|
|
3
High
|
|
10
Fix Released
|
1207477
|
#1207477 |
Assertion `it != end()' failed in message queue
|
|
3
High
|
cghislai
|
10
Fix Released
|
1209125
|
#1209125 |
FTBFS trunk/6705 on Debian Wheezy
|
|
3
High
|
|
10
Fix Released
|
1209256
|
#1209256 |
Saving a game not working because of minimap.png code
|
|
3
High
|
cghislai
|
10
Fix Released
|
1211898
|
#1211898 |
bzr 6718 segfault building expedition port
|
|
3
High
|
|
10
Fix Released
|
1216305
|
#1216305 |
It is possible to place ports via expeditions where players can not build them via normal expansion
|
|
3
High
|
|
10
Fix Released
|
1219388
|
#1219388 |
Port spaces missing after change of map origin
|
|
3
High
|
|
10
Fix Released
|
1226161
|
#1226161 |
Sentry not receiving blackwood
|
|
3
High
|
|
10
Fix Released
|
1232803
|
#1232803 |
Assertion in battle.cc while playing Widelands
|
|
3
High
|
|
10
Fix Released
|
1234058
|
#1234058 |
Priority of expedition wares
|
|
3
High
|
|
10
Fix Released
|
1235121
|
#1235121 |
Minimap not drawn correctly when on border
|
|
3
High
|
|
10
Fix Released
|
1236008
|
#1236008 |
Graphical errors in metaserver lobby
|
|
3
High
|
|
10
Fix Released
|
1236212
|
#1236212 |
Desync with no message for host in multiplayergame bzr6785
|
|
3
High
|
|
10
Fix Released
|
1238442
|
#1238442 |
Seafaring and saving persistance
|
|
3
High
|
|
10
Fix Released
|
1239424
|
#1239424 |
Regression: "rectangle of current point of view" in minimap not updated
|
|
3
High
|
|
10
Fix Released
|
536482
|
#536482 |
Downgrade skilled workers when possible
|
|
4
Medium
|
|
10
Fix Released
|
536507
|
#536507 |
Autosave after reaching objective
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
674600
|
#674600 |
Long titles in message inbox overlap with time sent
|
|
4
Medium
|
|
10
Fix Released
|
674930
|
#674930 |
Rare bug in soldiers code
|
|
4
Medium
|
|
10
Fix Released
|
726139
|
#726139 |
Numeric wares display in warehouses not updating correctly
|
|
4
Medium
|
|
10
Fix Released
|
751836
|
#751836 |
Loading games memory usage
|
|
4
Medium
|
|
10
Fix Released
|
900784
|
#900784 |
Screen resolution can be set too large in windowed mode
|
|
4
Medium
|
Mark Scott
|
10
Fix Released
|
961548
|
#961548 |
widelands executable links against boost_unit_test_framework in Debug mode
|
|
4
Medium
|
|
10
Fix Released
|
963963
|
#963963 |
Game crashes when ship construction site cannot be cleared for a new ship
|
|
4
Medium
|
Andreas Breitschopp
|
10
Fix Released
|
975091
|
#975091 |
Ship freezes loaded with wares upon destruction of destination port
|
|
4
Medium
|
|
10
Fix Released
|
976551
|
#976551 |
ftbfs with gcc 4.7 if not including <unistd.h>
|
|
4
Medium
|
|
10
Fix Released
|
978123
|
#978123 |
Small icons for wares on ships
|
|
4
Medium
|
|
10
Fix Released
|
982364
|
#982364 |
Editor in Windows XP suffers high CPU, memory leak
|
|
4
Medium
|
|
10
Fix Released
|
983448
|
#983448 |
Improve OpenBSD support
|
|
4
Medium
|
|
10
Fix Released
|
984110
|
#984110 |
memory leak in src/ai/defaultai.cc:1439
|
|
4
Medium
|
|
10
Fix Released
|
989483
|
#989483 |
Widelands host crashes if a client connection breaks
|
|
4
Medium
|
|
10
Fix Released
|
989489
|
#989489 |
After leaving an internet game, Widelands freezes in the lobby
|
|
4
Medium
|
|
10
Fix Released
|
992466
|
#992466 |
dedicated server regression: not able to choose map
|
|
4
Medium
|
|
10
Fix Released
|
993293
|
#993293 |
EnsureDirectoryExists() does only work with a path deepth of 1.
|
|
4
Medium
|
|
10
Fix Released
|
995011
|
#995011 |
They can attack me but I can't attack them
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
1019585
|
#1019585 |
Building window background "jumping" when previewing upgrade build cost
|
|
4
Medium
|
Gabriel Margiani
|
10
Fix Released
|
1020736
|
#1020736 |
CrossPlatform Path fix: remove ":" in path names on Windows
|
|
4
Medium
|
|
10
Fix Released
|
1023264
|
#1023264 |
Scouts explore consistently to the west
|
|
4
Medium
|
Mark Scott
|
10
Fix Released
|
1025014
|
#1025014 |
segmentation fault in widelands
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
1027058
|
#1027058 |
Connection lost after some time if all players pause in multiplayer
|
|
4
Medium
|
|
10
Fix Released
|
1033615
|
#1033615 |
Consider checking for more warnings when compiling Widelands
|
|
4
Medium
|
Hans Joachim Desserud
|
10
Fix Released
|
1074655
|
#1074655 |
FPS slowly drops when playing with stock screen open
|
|
4
Medium
|
|
10
Fix Released
|
1095028
|
#1095028 |
Called C++ object pointer is null in ui_basic/table.cc
|
|
4
Medium
|
|
10
Fix Released
|
1095702
|
#1095702 |
Game crashed with OpenGL ERROR: out of memory
|
|
4
Medium
|
|
10
Fix Released
|
1096362
|
#1096362 |
Crash when increasing speed in a internet game as observer (only happens on dedicated servers)
|
|
4
Medium
|
|
10
Fix Released
|
1098263
|
#1098263 |
Widelands does not start if PC has OpenGL problems
|
|
4
Medium
|
|
10
Fix Released
|
1125539
|
#1125539 |
Roads not rendered in road building mode
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
1128114
|
#1128114 |
segmentation fault when running with --dedicated
|
|
4
Medium
|
|
10
Fix Released
|
1130469
|
#1130469 |
Textarea does not place cursor correctly on mouse click (map description in the editor)
|
|
4
Medium
|
|
10
Fix Released
|
1130905
|
#1130905 |
OpenGL switch to Software Rendering crash
|
|
4
Medium
|
|
10
Fix Released
|
1132466
|
#1132466 |
Evicted workers will become stuck if the are away from home and the building is not conencted to the road network
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
1132473
|
#1132473 |
soldier hangs at one point
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
1139666
|
#1139666 |
New buildcap allows larger buildings in smaller spaces
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
1142781
|
#1142781 |
Current BZR version leads to compiler errors on Windows
|
|
4
Medium
|
|
10
Fix Released
|
1144465
|
#1144465 |
Builder gets "lost" after dismantling site
|
|
4
Medium
|
|
10
Fix Released
|
1150455
|
#1150455 |
Dedicated servermode segfaults on non-existing maps
|
|
4
Medium
|
|
10
Fix Released
|
1150517
|
#1150517 |
Crash when closing widelands
|
|
4
Medium
|
Kiscsirke
|
10
Fix Released
|
1167234
|
#1167234 |
Terrain preview in editor shows nothing
|
|
4
Medium
|
|
10
Fix Released
|
1174066
|
#1174066 |
Setting the origin of a map disrupts it
|
|
4
Medium
|
|
10
Fix Released
|
1182010
|
#1182010 |
fish breeder does not work
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1191889
|
#1191889 |
Ship loads ware but does not transport it
|
|
4
Medium
|
|
10
Fix Released
|
1196194
|
#1196194 |
Game freezes when exploring coast when not at coast
|
|
4
Medium
|
|
10
Fix Released
|
1199653
|
#1199653 |
Unseen port crashes the game when saving
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1199808
|
#1199808 |
Use-after-free in wui/shipwindow.cc
|
|
4
Medium
|
|
10
Fix Released
|
1202146
|
#1202146 |
With opengl enabled, screenshots display edges in terrain strangely
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1202228
|
#1202228 |
Better controls for specifying preference of strong and weak soldiers
|
|
4
Medium
|
|
10
Fix Released
|
1203121
|
#1203121 |
Latest trunk FTBFS on Ubuntu 12.04 (src/helper.cc:82:8: error: 'mt19937' in namespace 'boost::random' does not name a type)
|
|
4
Medium
|
|
10
Fix Released
|
1203439
|
#1203439 |
Crash on saving with no human player
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1203474
|
#1203474 |
Ingame README needs review
|
|
4
Medium
|
|
10
Fix Released
|
1203492
|
#1203492 |
Fail to build in Ubuntu 10.04 LTS
|
|
4
Medium
|
|
10
Fix Released
|
1204171
|
#1204171 |
Can't select ware in ware statistics window
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1204756
|
#1204756 |
REVDETECT=BROKEN-PLEASE-REPORT-THIS(Release) in PPA builds
|
|
4
Medium
|
|
10
Fix Released
|
1205149
|
#1205149 |
Crash on Ubuntu 12.04 when clicking to open a building window
|
|
4
Medium
|
|
10
Fix Released
|
1206211
|
#1206211 |
"Follow" function in watch window crashes in replays or when playing as a spectator
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1207069
|
#1207069 |
Seafaring: cancel expedition button on ship
|
|
4
Medium
|
|
10
Fix Released
|
1208130
|
#1208130 |
Desync error after clicking "Prefer rookies/heros" buttons in military buildings
|
|
4
Medium
|
|
10
Fix Released
|
1208229
|
#1208229 |
Segmentation fault in Widelands::Soldier::attack_update (this=0x99f1ea0, game=..., state=...) at src/logic/soldier.cc:1003
|
|
4
Medium
|
cghislai
|
10
Fix Released
|
1208474
|
#1208474 |
Need a nice compatibility safegame from b17.
|
|
4
Medium
|
|
10
Fix Released
|
1212192
|
#1212192 |
Evict worker doesn't work for the second worker
|
|
4
Medium
|
|
10
Fix Released
|
1215134
|
#1215134 |
Hint text inherited by new map
|
|
4
Medium
|
|
10
Fix Released
|
1219507
|
#1219507 |
Savegame crashes Widelands
|
|
4
Medium
|
|
10
Fix Released
|
1220546
|
#1220546 |
segfault on dismantle a building on ubuntu 12.04
|
|
4
Medium
|
|
10
Fix Released
|
1225944
|
#1225944 |
Minimap displays colors incorrectly (SDL renderer)
|
|
4
Medium
|
|
10
Fix Released
|
1228518
|
#1228518 |
Chat announces defeat of all network players although only one is defeated
|
|
4
Medium
|
|
10
Fix Released
|
1228529
|
#1228529 |
Defeated player can see_all, but can only use filed_action_window on prior seen fields
|
|
4
Medium
|
|
10
Fix Released
|
1228592
|
#1228592 |
Internet lobby chat is blocked once another UI part was used (one of the lists, etc.)
|
|
4
Medium
|
|
10
Fix Released
|
1228596
|
#1228596 |
Important system messages are not forwarded to ingame chat
|
|
4
Medium
|
|
10
Fix Released
|
1229865
|
#1229865 |
Regression: slot closed if a player leaves
|
|
4
Medium
|
|
10
Fix Released
|
1232679
|
#1232679 |
Construction costs tooltip - Iron icon displaced
|
|
4
Medium
|
|
10
Fix Released
|
1232689
|
#1232689 |
unexpected error on war mill completion
|
|
4
Medium
|
|
10
Fix Released
|
1249836
|
#1249836 |
Allow Widelands to address more than 2GB memory.
|
|
4
Medium
|
Tino
|
10
Fix Released
|
1271080
|
#1271080 |
Deletion of replay files on win32
|
|
4
Medium
|
Tino
|
10
Fix Released
|
536110
|
#536110 |
Some Map Editor tools (Resources) are not translatable
|
|
5
Low
|
|
10
Fix Released
|
536232
|
#536232 |
Font_Handler::create_empty_sdl_surface hardcoded to 16bit
|
|
5
Low
|
|
10
Fix Released
|
537194
|
#537194 |
Unable to see full list of bobs on debug
|
|
5
Low
|
|
10
Fix Released
|
657285
|
#657285 |
Multiple tooltips may be shown when opening building information
|
|
5
Low
|
cghislai
|
10
Fix Released
|
723113
|
#723113 |
Weird green granite in the editor on Blackland maps
|
|
5
Low
|
Kiscsirke
|
10
Fix Released
|
787464
|
#787464 |
Hard to tell the difference between actual flags and possible flags for the yellow player
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
796673
|
#796673 |
Roads "light up" in the fog of war
|
|
5
Low
|
|
10
Fix Released
|
796690
|
#796690 |
Atleantean resource signs have a red tint
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
802432
|
#802432 |
wreck sail is blue instead of white
|
|
5
Low
|
|
10
Fix Released
|
818823
|
#818823 |
Multiplayer game kicked out players after being paused for a while (Broken pipe)
|
|
5
Low
|
|
10
Fix Released
|
825957
|
#825957 |
Warnings at compile-time (GCC)
|
|
5
Low
|
Mark Scott
|
10
Fix Released
|
861840
|
#861840 |
building near shoreline
|
|
5
Low
|
|
10
Fix Released
|
898129
|
#898129 |
Workarea color policy
|
|
5
Low
|
cghislai
|
10
Fix Released
|
902558
|
#902558 |
Workers returning to a building being dismantled will attempt to enter it
|
|
5
Low
|
|
10
Fix Released
|
913369
|
#913369 |
Warnings at compile-time (clang/llvm)
|
|
5
Low
|
Mark Scott
|
10
Fix Released
|
923702
|
#923702 |
soldier "lost" if the building he is returning to has been destroyed
|
|
5
Low
|
|
10
Fix Released
|
933747
|
#933747 |
Text refers to bug #1951113
|
|
5
Low
|
Hans Joachim Desserud
|
10
Fix Released
|
957750
|
#957750 |
Add Portspace tool doesn't use the toolsize.
|
|
5
Low
|
|
10
Fix Released
|
960370
|
#960370 |
Atlantean Ship Shows "flashes" on the Hull
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
970264
|
#970264 |
Missing SDL_* libraries lead to rather useless messages
|
|
5
Low
|
|
10
Fix Released
|
972759
|
#972759 |
barbarian beer icons misleading
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
975495
|
#975495 |
lua bug in "Together we are strong" map
|
|
5
Low
|
|
10
Fix Released
|
975840
|
#975840 |
test_routing.cc:97 Same expression on both sides of '-'
|
|
5
Low
|
|
10
Fix Released
|
975847
|
#975847 |
increase and decrese resource tool has methods with multiple consecutive returns
|
|
5
Low
|
|
10
Fix Released
|
975852
|
#975852 |
lua_map has a statement after a return which will never be executed
|
|
5
Low
|
|
10
Fix Released
|
976077
|
#976077 |
x\y axis in ware statistics are wrong
|
|
5
Low
|
|
10
Fix Released
|
976698
|
#976698 |
Atlantean saw has misleading description
|
|
5
Low
|
|
10
Fix Released
|
978169
|
#978169 |
Global militarysites icons not updated
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
979937
|
#979937 |
Coal can be replaced by other ressources in the editor
|
|
5
Low
|
Gabriel Margiani
|
10
Fix Released
|
984165
|
#984165 |
Make the increase/reduce wares buttons repeatable
|
|
5
Low
|
Angelo Locritani
|
10
Fix Released
|
985109
|
#985109 |
Decreasing vision for node that is not seen
|
|
5
Low
|
|
10
Fix Released
|
986526
|
#986526 |
Clarify "X player teams" map filter
|
|
5
Low
|
cghislai
|
10
Fix Released
|
986534
|
#986534 |
Improve in-game checkboxes
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
986910
|
#986910 |
Multiplayer game setup does not show team suggestions for maps
|
|
5
Low
|
|
10
Fix Released
|
1025848
|
#1025848 |
--version prints more and less than it should
|
|
5
Low
|
|
10
Fix Released
|
1033213
|
#1033213 |
Assertion in nethost is always true
|
|
5
Low
|
|
10
Fix Released
|
1033216
|
#1033216 |
Undefined identifiers used
|
|
5
Low
|
|
10
Fix Released
|
1044939
|
#1044939 |
Dead assignment or increment (variables which have values assigned, but are then never read again)
|
|
5
Low
|
|
10
Fix Released
|
1050431
|
#1050431 |
Worker icons should not contain letters for levels
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
1063233
|
#1063233 |
Starting game while savegame is still being transferred
|
|
5
Low
|
|
10
Fix Released
|
1099094
|
#1099094 |
Tutorial description bug
|
|
5
Low
|
Tino
|
10
Fix Released
|
1100045
|
#1100045 |
Carriers can/can't be removed from Warehouses
|
|
5
Low
|
|
10
Fix Released
|
1101788
|
#1101788 |
Atlantean stone economy target too low
|
|
5
Low
|
|
10
Fix Released
|
1108083
|
#1108083 |
Construction site window does not display specific building name
|
|
5
Low
|
|
10
Fix Released
|
1132469
|
#1132469 |
List of workers in building window not updating properly
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1132476
|
#1132476 |
change yellow color in white(?) - building menu % is unreadable
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1145376
|
#1145376 |
Dark box when hovering over buildings
|
|
5
Low
|
|
10
Fix Released
|
1153361
|
#1153361 |
OpenPandora patch for FAT FS
|
|
5
Low
|
|
10
Fix Released
|
1159000
|
#1159000 |
Building WL should check whether gettext is installed
|
|
5
Low
|
|
10
Fix Released
|
1159432
|
#1159432 |
Warnings at compile-time in GCC 4.8
|
|
5
Low
|
|
10
Fix Released
|
1162918
|
#1162918 |
Workers exiting warehouse do not follow flag
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1162920
|
#1162920 |
Shovel icon is unclear
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
1171233
|
#1171233 |
Opening a Widelands file makes all strings appear in English
|
|
5
Low
|
Tino
|
10
Fix Released
|
1195639
|
#1195639 |
Ports build into water
|
|
5
Low
|
|
10
Fix Released
|
1201081
|
#1201081 |
Building with boost 1.54: "Boost.Signals is no longer being maintained and is now deprecated. Please switch to Boost.Signals2."
|
|
5
Low
|
|
10
Fix Released
|
1203337
|
#1203337 |
Map name appears untranslated in save dialog, even when translation exists
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1203338
|
#1203338 |
According to save dialog, campaign maps have 58 players
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1204144
|
#1204144 |
Cursor Key Navigation in table not complete
|
|
5
Low
|
|
10
Fix Released
|
1204199
|
#1204199 |
Buildings and building statistics have different color groups for productivity
|
|
5
Low
|
|
10
Fix Released
|
1204481
|
#1204481 |
Militarysite initialization
|
|
5
Low
|
|
10
Fix Released
|
1205609
|
#1205609 |
Wincondition scripts reloaded too often
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1205901
|
#1205901 |
Value stored to unread variable in map_io/widelands_map_buildingdata_data_packet.cc
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1206917
|
#1206917 |
Pausing during save dialog behaves different in replays and games
|
|
5
Low
|
cghislai
|
10
Fix Released
|
1212191
|
#1212191 |
100% training site production without any soldier
|
|
5
Low
|
|
10
Fix Released
|
1215075
|
#1215075 |
Terrains not translateable - feature not a bug???
|
|
5
Low
|
|
10
Fix Released
|
1219524
|
#1219524 |
Empire bakery drops from 100% to 0% very quickly when no wares are available.
|
|
5
Low
|
|
10
Fix Released
|
1219526
|
#1219526 |
Last received chat message never vanishes from main in game screen
|
|
5
Low
|
|
10
Fix Released
|
1231092
|
#1231092 |
Ingame chat behaves wierdly with <>
|
|
5
Low
|
|
10
Fix Released
|
1235562
|
#1235562 |
Green player cannot expand in "Rendez-Vous" map
|
|
5
Low
|
|
10
Fix Released
|
535806
|
#535806 |
Loading images takes a tremendous amount of time
|
|
6
Wishlist
|
|
10
Fix Released
|
536548
|
#536548 |
Allow control of stationed Soldiers in Military Buildings
|
|
6
Wishlist
|
|
10
Fix Released
|
536571
|
#536571 |
Empire Inns should be able to produce rations.
|
|
6
Wishlist
|
|
10
Fix Released
|
580905
|
#580905 |
write building status in a different font color for construction sites
|
|
6
Wishlist
|
|
10
Fix Released
|
706284
|
#706284 |
Default save file name is always the first in list
|
|
6
Wishlist
|
|
10
Fix Released
|
714036
|
#714036 |
Add evict worker button to productionsites
|
|
6
Wishlist
|
Gabriel Margiani
|
10
Fix Released
|
722087
|
#722087 |
hard to empty warehouse
|
|
6
Wishlist
|
|
10
Fix Released
|
732142
|
#732142 |
Please choose lighter blue player color
|
|
6
Wishlist
|
Chuck Wilder
|
10
Fix Released
|
738643
|
#738643 |
Pause game while in 'save'-dialog
|
|
6
Wishlist
|
cghislai
|
10
Fix Released
|
738895
|
#738895 |
Show a message when the game is autosaving
|
|
6
Wishlist
|
cghislai
|
10
Fix Released
|
740401
|
#740401 |
Preview required building costs before building or upgrading
|
|
6
Wishlist
|
Gabriel Margiani
|
10
Fix Released
|
763567
|
#763567 |
Sort Messages in Message Inbox to be most recent on top
|
|
6
Wishlist
|
|
10
Fix Released
|
803284
|
#803284 |
While building, show range of the building on construction site
|
|
6
Wishlist
|
cghislai
|
10
Fix Released
|
846409
|
#846409 |
Improving the load game dialog
|
|
6
Wishlist
|
cghislai
|
10
Fix Released
|
939026
|
#939026 |
Sea expedition and colonization
|
|
6
Wishlist
|
|
10
Fix Released
|
939709
|
#939709 |
Make OpenGL terrain rendering less demanding on hardware
|
|
6
Wishlist
|
Nicolai Hähnle
|
10
Fix Released
|
955908
|
#955908 |
Open stockstatistics with a button
|
|
6
Wishlist
|
Mark Scott
|
10
Fix Released
|
963802
|
#963802 |
Add option to burn a ship
|
|
6
Wishlist
|
|
10
Fix Released
|
965052
|
#965052 |
Cannot see which map I am currently playing
|
|
6
Wishlist
|
|
10
Fix Released
|
970840
|
#970840 |
new graph: availability of wares
|
|
6
Wishlist
|
Borim
|
10
Fix Released
|
984197
|
#984197 |
Suggestion: Confirmation window for dismantling production building
|
|
6
Wishlist
|
Mark Scott
|
10
Fix Released
|
988870
|
#988870 |
Barbarian weaving mill produces endless cloth
|
|
6
Wishlist
|
|
10
Fix Released
|
990623
|
#990623 |
Checkboxes should react when hovered by the mouse cursor
|
|
6
Wishlist
|
|
10
Fix Released
|
1005955
|
#1005955 |
Start using C++11 features in Widelands sources
|
|
6
Wishlist
|
|
10
Fix Released
|
1096786
|
#1096786 |
Indicate direction of steepness in road building mode
|
|
6
Wishlist
|
Mark Scott
|
10
Fix Released
|
1132238
|
#1132238 |
Open buildingwindow after closing of constructionsitewindow when construction has finished
|
|
6
Wishlist
|
|
10
Fix Released
|
1181132
|
#1181132 |
Random Map: Randomize positioning of start positions
|
|
6
Wishlist
|
|
10
Fix Released
|
1186906
|
#1186906 |
Remove entries from the message list that have become obsolete
|
|
6
Wishlist
|
cghislai
|
10
Fix Released
|
1194194
|
#1194194 |
Show build progress of the current ship
|
|
6
Wishlist
|
|
10
Fix Released
|
1198624
|
#1198624 |
A player should be considered defeated in Autocrat after losing all warehouses, rather than all buildings
|
|
6
Wishlist
|
|
10
Fix Released
|
1202040
|
#1202040 |
Soldier preference button graphics
|
|
6
Wishlist
|
|
10
Fix Released
|
1204008
|
#1204008 |
Suggestion: widelands-daily should incorporate recent translations
|
|
6
Wishlist
|
|
10
Fix Released
|
1204462
|
#1204462 |
Suggestion: widelands-daily should not only include bzr revision, but also date/time in the package name
|
|
6
Wishlist
|
|
10
Fix Released
|
1210892
|
#1210892 |
Map files should have a version number
|
|
6
Wishlist
|
|
10
Fix Released
|
1211248
|
#1211248 |
Add map tag "seafaring" and handle in the UI
|
|
6
Wishlist
|
|
10
Fix Released
|
704637
|
#704637 |
Does not start (could not set video mode) using too large resolution in fullscreen mode
|
|
1
Undecided
|
|
10
Fix Released
|
858517
|
#858517 |
Counter for 50% of the land in territorial lord doesn't reset
|
|
1
Undecided
|
|
10
Fix Released
|
902464
|
#902464 |
Upgrading building: number of wares in stock window not updated
|
|
1
Undecided
|
|
10
Fix Released
|
963697
|
#963697 |
Port build help icon shown, though no port can be build
|
|
1
Undecided
|
|
10
Fix Released
|
988498
|
#988498 |
Suggestion: remove cppcheck related stuff from build
|
|
1
Undecided
|
|
10
Fix Released
|
994712
|
#994712 |
GPL Text should maybe not be translateable
|
|
1
Undecided
|
|
10
Fix Released
|
1022267
|
#1022267 |
stock chart counts wares in every building
|
|
1
Undecided
|
|
10
Fix Released
|
1024549
|
#1024549 |
Crash in Build Cost Preview in Observer Mode
|
|
1
Undecided
|
|
10
Fix Released
|
1044933
|
#1044933 |
Branch condition evaluates to a garbage value in io/filesystem/filesystem.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1044935
|
#1044935 |
Assigned value is garbage or undefined in graphic/render/terrain_sdl.h
|
|
1
Undecided
|
|
10
Fix Released
|
1090433
|
#1090433 |
dedicated server module not working on windows
|
|
1
Undecided
|
Tino
|
10
Fix Released
|
1094711
|
#1094711 |
Fisher runs out of fish even with double breeders
|
|
1
Undecided
|
|
10
Fix Released
|
1094750
|
#1094750 |
Usability Suggestion: move economy configuration button to a more obvious location / clarify its location in documentation and tips.
|
|
1
Undecided
|
|
10
Fix Released
|
1095022
|
#1095022 |
Division by zero in ui_basic/slider.cc
|
|
1
Undecided
|
Hans Joachim Desserud
|
10
Fix Released
|
1095034
|
#1095034 |
Called C++ object pointer is null in network/nethost.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1104462
|
#1104462 |
Untranslatable strings
|
|
1
Undecided
|
|
10
Fix Released
|
1115664
|
#1115664 |
Extremely slow framerate/performance with OpenGL
|
|
1
Undecided
|
|
10
Fix Released
|
1172197
|
#1172197 |
Seefaring doesn't work on nightly Build
|
|
1
Undecided
|
|
10
Fix Released
|
1178327
|
#1178327 |
Empire does not have economy target for marble
|
|
1
Undecided
|
|
10
Fix Released
|
1183479
|
#1183479 |
Evict Worker code possibly incomplete
|
|
1
Undecided
|
|
10
Fix Released
|
1184151
|
#1184151 |
Cant load a saved game after update
|
|
1
Undecided
|
|
10
Fix Released
|
1189615
|
#1189615 |
WL crashes down while ship makes expedition
|
|
1
Undecided
|
|
10
Fix Released
|
1191554
|
#1191554 |
Game crashes when ship with open window is loaded for expedition (Was: Game crashes when second expedition is started)
|
|
1
Undecided
|
|
10
Fix Released
|
1191568
|
#1191568 |
Expedition feature does not work properly in replay mode
|
|
1
Undecided
|
|
10
Fix Released
|
1195956
|
#1195956 |
Strange text over building
|
|
1
Undecided
|
|
10
Fix Released
|
1198921
|
#1198921 |
Returning null reference in scripting/lua_game.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1198930
|
#1198930 |
Use-after-free in wui/building_ui.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1199812
|
#1199812 |
Use-after-free in economy/economy.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1200952
|
#1200952 |
Make error: /wui/buildingwindow.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1201330
|
#1201330 |
Dangerous variable-length array (VLA) declaration in map_generator.cc
|
|
1
Undecided
|
Hans Joachim Desserud
|
10
Fix Released
|
1205457
|
#1205457 |
Fisher produces fish without decreasing resources
|
|
1
Undecided
|
cghislai
|
10
Fix Released
|
1205882
|
#1205882 |
Typo in license text
|
|
1
Undecided
|
|
10
Fix Released
|
1208440
|
#1208440 |
Some messages directly expired and still play sound
|
|
1
Undecided
|
cghislai
|
10
Fix Released
|
1211255
|
#1211255 |
Show workarea doesn't work
|
|
1
Undecided
|
|
10
Fix Released
|
1213330
|
#1213330 |
Called C++ object pointer is null in wui /shipwindow.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1213331
|
#1213331 |
Called C++ object pointer is null in game_io /game_preload_data_packet.cc
|
|
1
Undecided
|
|
10
Fix Released
|
1219390
|
#1219390 |
Wine farmer missing in description of shovel
|
|
1
Undecided
|
|
10
Fix Released
|
1228718
|
#1228718 |
Seafaring errors after port destroyed
|
|
1
Undecided
|
|
10
Fix Released
|
1234464
|
#1234464 |
Assertion in warehouse.cc:536: void Widelands::Warehouse::handle_expedition_worker_callback(Widelands::Game&, Widelands::Request&, Widelands::Worker*): Assertion `false' failed.
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1
Undecided
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10
Fix Released
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1236538
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#1236538 |
Too many soldiers are created
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1
Undecided
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10
Fix Released
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1239772
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#1239772 |
Windows have double rows/columns
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1
Undecided
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10
Fix Released
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1243082
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#1243082 |
Wood Gnome win conditions index field
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1
Undecided
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10
Fix Released
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