A hardware accelerated 3D graphics API
Cogl is a small open source library for using 3D graphics hardware for
rendering. The API departs from the flat state machine style of OpenGL and is
designed to make it easy to write orthogonal components that can render without
stepping on each others toes.
As well as aiming for a nice API, we think having a single library as opposed
to an API specification like OpenGL has a few advantages too; like being
able to paper over the inconsistencies
implementations in a centralized place, not to mention the myriad of OpenGL
extensions. It also means we are in a better position to provide utility
APIs that help software developers since they only need to be implemented
once and there is no risk of inconsistency between implementations.
Having other backends, besides OpenGL, such as drm, Gallium or D3D are
options we are interested in for the future.
View full history Series and milestones
trunk series is the current focus of development.
All code Code
- Version control system:
- Bazaar
All packages Packages in Distributions
-
cogl source package in Xenial
Version 1.22.0-2 uploaded -
cogl source package in Trusty
Version 1.16.2-1 uploaded -
cogl source package in Sid
Version 1.22.8-4 uploaded -
cogl source package in Precise
Version 1.10.0-0ubuntu2 uploaded -
cogl source package in Mantic
Version 1.22.8-4ubuntu1 uploaded