Optimise Linux system performance on demand
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process.
GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations.
Currently GameMode includes support for optimisations including:
• CPU governor
• I/O priority
• Process niceness
• Kernel scheduler (SCHED_ISO)
• Screensaver inhibiting
• GPU performance mode (NVIDIA and AMD), GPU overclocking (NVIDIA)
• Custom scripts
GameMode packages are available for Ubuntu, Debian, Solus, the AUR, Gentoo, Fedora, OpenSUSE, Mageia and possibly more.
Issues with GameMode should be reported at GitHub in the issues section, and not reported to Feral directly.
Project information
- Maintainer:
- Adolfo Jayme Barrientos
- Driver:
- Not yet selected
- Licence:
- Simplified BSD Licence
View full history Series and milestones
trunk series is the current focus of development.
All packages Packages in Distributions
-
gamemode source package in Mantic
Version 1.7-3 uploaded -
gamemode source package in Lunar
Version 1.7-2 uploaded -
gamemode source package in Kinetic
Version 1.7-2 uploaded -
gamemode source package in Jammy
Version 1.6.1-1build2 uploaded -
gamemode source package in Focal
Version 1.5.1-0ubuntu3.1 uploaded