Registered
by
Rich Wareham
The GLOO toolkit provides an object oriented interface to OpenGL. Unlike other similar toolkits it has been written with the underlying assumption that none of the fixed-function pipeline will be utilised and instead is explicitly targetted at advanced usages of OpenGL.
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trunk series is the current focus of development.
All bugs Latest bugs reported
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Bug #175841: All OpenGL texture formats should be supported
Reported -
Bug #175648: Documentation is incomplete
Reported -
Bug #175582: GLOO should be packaged
Reported -
Bug #175568: GLOO should have a static initialisation function
Reported -
Bug #175567: GLOO should use libglew throughout to manage extensions
Reported