Registered
by
Matt Giuca
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Project information
- Maintainer:
- Matt Giuca
- Driver:
- Not yet selected
- Licence:
-
Other/Open Source
(zlib License (http://irrlicht.sourceforge.net/license.html))
View full history Series and milestones
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trunk series is the current focus of development.
All code Code
- Version control system:
- Bazaar
- Programming languages:
- C++
All packages Packages in Distributions
-
irrlicht source package in Xenial
Version 1.8.3+dfsg1-1 uploaded -
irrlicht source package in Trusty
Version 1.8.1+dfsg1-1 uploaded -
irrlicht source package in Sid
Version 1.8.5+ds2-1 uploaded -
irrlicht source package in Precise
Version 1.7.2+dfsg1-1.1 uploaded -
irrlicht source package in Mantic
Version 1.8.5+ds2-1 uploaded