Registered
by
Guillaume Emont
Pigment is a 3D graphics engine.
Developed in C using the GLib/GObject libraries, Pigment exposes a retained mode 3D rendering API running on top of pluggable renderers like OpenGL or Direct3D. It mainly focuses features exposed by modern GPUs through an extensive support of programmable shading.
Python developers might be interested to know that Python bindings synchronized with the Pigment trunk series are available at https:/
View full history Series and milestones
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trunk series is the current focus of development.
All code Code
- Version control system:
- Bazaar
- Programming languages:
- C
All packages Packages in Distributions
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pigment source package in Trusty
Version 0.3.17-1ubuntu1 uploaded -
pigment source package in Precise
Version 0.3.17-1 uploaded