bzflag 2.4.2+ds1-4 source package in Ubuntu

Changelog

bzflag (2.4.2+ds1-4) unstable; urgency=low


  * Fix FTBFS on hurd-i386 (Closes: #710797):
    + I mistakenly thought that an undefined MAXHOSTNAMELEN was all that was
      causing the FTBFS
    + Add a missing MAXHOSTNAMELEN definition, 03_maxhostnamelen.diff
    + Define the PATH_MAX when it isn't defined (e.g., on Hurd),
      06_PATH_MAX.diff
    + Add support for GNU Hurd to autotools files,
      07_hurd_autotools_support.diff
  * Drop the spelling-error-in-binary teH/the lintian warning against bzfs in
    bzflag-server; it's a lintian bug and only appears randomly

 -- Ryan Kavanagh <email address hidden>  Wed, 05 Jun 2013 08:45:47 -0400

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bzflag_2.4.2+ds1-4.dsc 3.2 KiB 59cfce19778091326661adff38b97a4ccb9ed5bec2675dc5476cab15c0152fe8
bzflag_2.4.2+ds1.orig.tar.gz 13.0 MiB 633d308425c5cb61c788146ff3768787a2754a14c0ba049c3a1d88f0b9669d2e
bzflag_2.4.2+ds1-4.debian.tar.gz 23.4 KiB 7b4286c85f3c72dbf82359e1a973794285c7a5a78ceedc20fb95a4c60fcb7e92

Available diffs

No changes file available.

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs the both the client and the server, as well generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: BZFlag client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-data: No summary available for bzflag-data in ubuntu saucy.

No description available for bzflag-data in ubuntu saucy.

bzflag-server: No summary available for bzflag-server in ubuntu saucy.

No description available for bzflag-server in ubuntu saucy.