glm 0.9.8.4-1.1ubuntu1 source package in Ubuntu

Changelog

glm (0.9.8.4-1.1ubuntu1) bionic; urgency=medium

  * debian/patches/fix-gcc-7-3-build.patch: added (LP: #1745685)

 -- Olivier Tilloy <email address hidden>  Sat, 27 Jan 2018 00:00:00 +0100

Upload details

Uploaded by:
Olivier Tilloy
Sponsored by:
Matthias Klose
Uploaded to:
Bionic
Original maintainer:
Debian Science Team
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Builds

Bionic: [FULLYBUILT] amd64

Downloads

File Size SHA-256 Checksum
glm_0.9.8.4.orig.tar.xz 3.0 MiB 8519944aac44197c1c3c5179b3c22b2883cff812326a52702752eb88bd22ea33
glm_0.9.8.4-1.1ubuntu1.debian.tar.xz 7.8 KiB 41e48caaa719a81b23cff4d9e3ea7e41fee4adb7435db0ecb2b0552c53224d72
glm_0.9.8.4-1.1ubuntu1.dsc 2.1 KiB 32f358d9ab8aa6db69ef03fe69f4fc967de138245cb44c9683343012b504731e

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 This package contains the OpenGL Mathematics manual in HTML and PDF formats.