libglm-dev 0.9.9.8+ds-6 (riscv64 binary) in ubuntu mantic
OpenGL Mathematics (GLM) is a header only C++ mathematics library
for graphics software based on the OpenGL Shading Language (GLSL)
specification.
.
GLM provides classes and functions designed and implemented with the
same naming conventions and functionality than GLSL so that anyone who
knows GLSL, can use GLM as well in C++.
.
This project isn't limited to GLSL features. An extension system, based
on the GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, data packing, random numbers, noise, etc...
.
This library works perfectly with OpenGL but it also ensures
interoperability with other third party libraries and SDK. It is a
good candidate for software rendering (raytracing / rasterisation),
image processing, physics simulations and any development context that
requires a simple and convenient mathematics library.
Details
- Package version:
- 0.9.9.8+ds-6
- Status:
- Superseded
- Component:
- universe
- Priority:
- Extra
Downloadable files
- libglm-dev_0.9.9.8+ds-6_all.deb (184.1 KiB)