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by
BrandonTomlinson
A python state engine for OpenGL. This project will primarily handle UI elements and user input, maybe sound. This allows for a python sandbox (what we call a state) to be abstracted from all the former. This will evolve with time.
The idea is to use be able to use wengine for your menus, configuration loading, file saving/loading, etc.
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trunk series is the current focus of development.