554290
|
#554290 |
Windows client cannot open a new multiplayer room in the online lobby
|
|
2
Critical
|
|
10
Fix Released
|
569737
|
#569737 |
failed assert when trying to overwrite save
|
|
2
Critical
|
|
10
Fix Released
|
571921
|
#571921 |
Lua Message Boxes & Autosave do not go well together
|
|
2
Critical
|
|
10
Fix Released
|
573863
|
#573863 |
Scout program does not run
|
|
2
Critical
|
|
10
Fix Released
|
574545
|
#574545 |
Tutorial freezes mouse and keyboard on first game screen
|
|
2
Critical
|
|
10
Fix Released
|
582979
|
#582979 |
Clicking debug button will crash the game
|
|
2
Critical
|
Timowi
|
10
Fix Released
|
590078
|
#590078 |
DefaultAI crash in connect_flag_to_another_economy
|
|
2
Critical
|
Timowi
|
10
Fix Released
|
590458
|
#590458 |
desyc from 05-06-2010 network game
|
|
2
Critical
|
|
10
Fix Released
|
618449
|
#618449 |
[fetchfromflag]: building disappeared (crash after building got destroyed)
|
|
2
Critical
|
|
10
Fix Released
|
642974
|
#642974 |
Scout seems to still be desyncing the game
|
|
2
Critical
|
Timowi
|
10
Fix Released
|
645565
|
#645565 |
Unable to Compile trunk rev5524 in Ubuntu 10.4 LTS
|
|
2
Critical
|
|
10
Fix Released
|
647155
|
#647155 |
desync in "defeat all" as soon as victory messages are sent.
|
|
2
Critical
|
|
10
Fix Released
|
648270
|
#648270 |
Windows users cannot join games (maybe can't host either)
|
|
2
Critical
|
Jari Hautio
|
10
Fix Released
|
659884
|
#659884 |
problem with network savegame loading under windows
|
|
2
Critical
|
|
10
Fix Released
|
667000
|
#667000 |
Buttons in Replay watcher and network observer are not toggable
|
|
2
Critical
|
Joachim Breitner
|
10
Fix Released
|
673135
|
#673135 |
Loading a multiplayer game is bugged
|
|
2
Critical
|
|
10
Fix Released
|
674869
|
#674869 |
Display of colors in multiplayer lobby is broken
|
|
2
Critical
|
|
10
Fix Released
|
675026
|
#675026 |
Windows can't join and can't host in internet lobby
|
|
2
Critical
|
Tino
|
10
Fix Released
|
675811
|
#675811 |
segfault in ComputerPlayer::getImplementation()
|
|
2
Critical
|
|
10
Fix Released
|
536024
|
#536024 |
ware: can't move from building 12386 to 7689 (not a warehous
|
|
3
High
|
Nicolai Hähnle
|
10
Fix Released
|
536211
|
#536211 |
Fighting causes lag
|
|
3
High
|
Raul Ferriz
|
10
Fix Released
|
536369
|
#536369 |
Carriers in second Barbarian campaign
|
|
3
High
|
|
10
Fix Released
|
537392
|
#537392 |
Computer Player does not adhere to currently allowed buildings
|
|
3
High
|
|
10
Fix Released
|
573178
|
#573178 |
PANIC save/autosave Lua API
|
|
3
High
|
|
10
Fix Released
|
577247
|
#577247 |
builder wanders to the wildness when building is finished
|
|
3
High
|
Nicolai Hähnle
|
10
Fix Released
|
579925
|
#579925 |
remove scons files from trunk
|
|
3
High
|
|
10
Fix Released
|
593356
|
#593356 |
Widelands crashed with certain savegame
|
|
3
High
|
Timowi
|
10
Fix Released
|
596185
|
#596185 |
Regression: Animals do not move in new map
|
|
3
High
|
|
10
Fix Released
|
612348
|
#612348 |
soldiers do not finish their battle
|
|
3
High
|
|
10
Fix Released
|
619045
|
#619045 |
make unit_test and boost_unit_test_framework optional
|
|
3
High
|
|
10
Fix Released
|
646657
|
#646657 |
Shared Kingdom: collectors win condition crashes the game but good
|
|
3
High
|
|
10
Fix Released
|
657452
|
#657452 |
Shared kingdom: when host and client switch position while loading, the client can't give commands
|
|
3
High
|
|
10
Fix Released
|
663734
|
#663734 |
Loading of scripts from zipped savegames fails
|
|
3
High
|
Timowi
|
10
Fix Released
|
669138
|
#669138 |
Target quantity window for workers is broken
|
|
3
High
|
Joachim Breitner
|
10
Fix Released
|
670604
|
#670604 |
crash in game logic caused by Worker::fetchfromflag_update()
|
|
3
High
|
Timowi
|
10
Fix Released
|
670964
|
#670964 |
Change of worker in empire sawmill breaks saved games with empire tribe
|
|
3
High
|
|
10
Fix Released
|
670980
|
#670980 |
crash in map object saver
|
|
3
High
|
|
10
Fix Released
|
671592
|
#671592 |
General statistics are not shown in campaigns
|
|
3
High
|
|
10
Fix Released
|
673227
|
#673227 |
Graphics Missing in Atlantean Campaign
|
|
3
High
|
Chuck Wilder
|
10
Fix Released
|
673255
|
#673255 |
(Campaigns branch) Rename deckhand to shipwright
|
|
3
High
|
|
10
Fix Released
|
675805
|
#675805 |
[regression] can not remove player via editor
|
|
3
High
|
|
10
Fix Released
|
676816
|
#676816 |
Text skipped in Jundlina's first memoirs in Atlantean Campaign
|
|
3
High
|
|
10
Fix Released
|
691909
|
#691909 |
Loading savegame with build 5784 does not work anymore
|
|
3
High
|
|
10
Fix Released
|
693021
|
#693021 |
Starting multiplayer game with an unused player number crash the game with assertion error
|
|
3
High
|
|
10
Fix Released
|
700389
|
#700389 |
textarea not redrawn when it should be updated
|
|
3
High
|
Nicolai Hähnle
|
10
Fix Released
|
717667
|
#717667 |
Broken compilation with GCC 4.6
|
|
3
High
|
|
10
Fix Released
|
723379
|
#723379 |
Chat messages are escaped in an unsafe way
|
|
3
High
|
|
10
Fix Released
|
533321
|
#533321 |
crash when starting network game due to immediate autosave
|
|
4
Medium
|
|
10
Fix Released
|
536076
|
#536076 |
add missing playercolor masks and ditch old playercolor code
|
|
4
Medium
|
Timowi
|
10
Fix Released
|
536260
|
#536260 |
bad choice of strings in the editor event menu
|
|
4
Medium
|
|
10
Fix Released
|
536343
|
#536343 |
buildcat needs updating to include maps
|
|
4
Medium
|
|
10
Fix Released
|
536533
|
#536533 |
Tutorials for Atlantean culture
|
|
4
Medium
|
|
10
Fix Released
|
538288
|
#538288 |
make optimizepics only goes throuh pics/
|
|
4
Medium
|
|
10
Fix Released
|
539935
|
#539935 |
Barbarian tut. 3: Red player can be circumvent
|
|
4
Medium
|
|
10
Fix Released
|
540670
|
#540670 |
Barbarian tutorial 2: food economy objectives not shown
|
|
4
Medium
|
|
10
Fix Released
|
544039
|
#544039 |
Enable automatic codecheck
|
|
4
Medium
|
|
10
Fix Released
|
561308
|
#561308 |
Cmake fails to recreate locale and/or po directory correctly when .pot or .po files have changed in source
|
|
4
Medium
|
|
10
Fix Released
|
563285
|
#563285 |
Locales are not found if selected, and LANG states non-default (subcategory) name
|
|
4
Medium
|
|
10
Fix Released
|
564986
|
#564986 |
player viewpoint moves inefficiently in scenarios
|
|
4
Medium
|
|
10
Fix Released
|
564988
|
#564988 |
Unable to recall previous message in the tutorial
|
|
4
Medium
|
|
10
Fix Released
|
566246
|
#566246 |
The building statistics menu is broken
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
566250
|
#566250 |
Since the UI pepups, double clicking a building no longer activates the view area
|
|
4
Medium
|
|
10
Fix Released
|
571237
|
#571237 |
Breaking tutorial script
|
|
4
Medium
|
|
10
Fix Released
|
577496
|
#577496 |
Screenshot (F11) not working under Windows
|
|
4
Medium
|
Timowi
|
10
Fix Released
|
583774
|
#583774 |
endless loop in RealFSImpl::EnsureDirectoryExists(
|
|
4
Medium
|
Nicolai Hähnle
|
10
Fix Released
|
583985
|
#583985 |
Scout fails to scout properly
|
|
4
Medium
|
|
10
Fix Released
|
615891
|
#615891 |
commandline parameter "homedir" is ignored and with "datadir" the hardcoded defaultdirs were parsed
|
|
4
Medium
|
|
10
Fix Released
|
622888
|
#622888 |
arena shows wrong failure message
|
|
4
Medium
|
|
10
Fix Released
|
625954
|
#625954 |
Fish and meat unused in training camp
|
|
4
Medium
|
|
10
Fix Released
|
638416
|
#638416 |
Half-built roads will crash the tutorial
|
|
4
Medium
|
|
10
Fix Released
|
638854
|
#638854 |
Castle Village Starting condition crashes the game if there is not enough space for all buildings
|
|
4
Medium
|
|
10
Fix Released
|
641684
|
#641684 |
Builder waiting animation not being completely played
|
|
4
Medium
|
|
10
Fix Released
|
642897
|
#642897 |
The tutorial may crash when building roads preparing for warfare scenario
|
|
4
Medium
|
|
10
Fix Released
|
646664
|
#646664 |
Shared kingdom: game internals need some refactoring badly
|
|
4
Medium
|
|
10
Fix Released
|
647583
|
#647583 |
Player interaction with roads and flags during replays will crash the game
|
|
4
Medium
|
|
10
Fix Released
|
647670
|
#647670 |
land lord win condition is slow as molasse
|
|
4
Medium
|
|
10
Fix Released
|
662045
|
#662045 |
test_widelands_scripting compilation fails
|
|
4
Medium
|
|
10
Fix Released
|
668857
|
#668857 |
in spectator mode buttons in headquarters are missing
|
|
4
Medium
|
Joachim Breitner
|
10
Fix Released
|
669401
|
#669401 |
Improve and complete the new Multiplayer UI
|
|
4
Medium
|
|
10
Fix Released
|
671484
|
#671484 |
Inconsitency gold stone/ore
|
|
4
Medium
|
|
10
Fix Released
|
672683
|
#672683 |
(campaign branch) shipyards should be disabled in normal games
|
|
4
Medium
|
|
10
Fix Released
|
673731
|
#673731 |
Add dummy scenario map to avoid questions like "the next level does not show up"
|
|
4
Medium
|
|
10
Fix Released
|
674244
|
#674244 |
segfault when using Warehouse:set_wares
|
|
4
Medium
|
|
10
Fix Released
|
674914
|
#674914 |
Atlantean campaign: too much whitespace in messages
|
|
4
Medium
|
|
10
Fix Released
|
676250
|
#676250 |
buttons in target quantity are not repeating
|
|
4
Medium
|
|
10
Fix Released
|
680207
|
#680207 |
Economy settings missing ores
|
|
4
Medium
|
|
10
Fix Released
|
688832
|
#688832 |
apple gcc 4.0.1 compilation broken
|
|
4
Medium
|
|
10
Fix Released
|
695735
|
#695735 |
scrollbar damaged in multiline textboxes in (unique) windows in FS menus
|
|
4
Medium
|
|
10
Fix Released
|
708328
|
#708328 |
infinite loop(s) in building_statistics_menu.cc
|
|
4
Medium
|
|
10
Fix Released
|
720916
|
#720916 |
Scrollbar appears strange when in small windows (error messages)
|
|
4
Medium
|
|
10
Fix Released
|
722789
|
#722789 |
Assertion in load_animations: m_animations not empty
|
|
4
Medium
|
|
10
Fix Released
|
724169
|
#724169 |
size change of miltary building windows when mouse over soldier's icons
|
|
4
Medium
|
|
10
Fix Released
|
533245
|
#533245 |
building statistics window needs statistic overlay
|
|
5
Low
|
|
10
Fix Released
|
535906
|
#535906 |
translations are recompiled when nothing changed
|
|
5
Low
|
|
10
Fix Released
|
536177
|
#536177 |
empire confuses users: sawmill employs toolsmith
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
536244
|
#536244 |
list worker window is highly annoying
|
|
5
Low
|
Nicolai Hähnle
|
10
Fix Released
|
536249
|
#536249 |
Soldier's list updating too slow in miltary buildings
|
|
5
Low
|
|
10
Fix Released
|
536297
|
#536297 |
Multi tree-cuts
|
|
5
Low
|
|
10
Fix Released
|
536308
|
#536308 |
winning condition
|
|
5
Low
|
|
10
Fix Released
|
536359
|
#536359 |
duck on land
|
|
5
Low
|
|
10
Fix Released
|
536552
|
#536552 |
Soldiers' Life bar visibiliy
|
|
5
Low
|
|
10
Fix Released
|
538230
|
#538230 |
Decide what is a "Node" and what is a "Field"
|
|
5
Low
|
|
10
Fix Released
|
538976
|
#538976 |
I can see the productivity and the fail reasons of enemy buildings
|
|
5
Low
|
|
10
Fix Released
|
540677
|
#540677 |
Barbarian tutorial 2: cannot create snacks to support deep mine
|
|
5
Low
|
|
10
Fix Released
|
543287
|
#543287 |
Balancing: Make Empire Barracks more useful
|
|
5
Low
|
|
10
Fix Released
|
547090
|
#547090 |
Weaving mill useless for barbarians
|
|
5
Low
|
|
10
Fix Released
|
548745
|
#548745 |
Small typo in scenario-emp01.wmf
|
|
5
Low
|
|
10
Fix Released
|
551716
|
#551716 |
CMake should offer a switch to disable GGZ support even if GGZ is found
|
|
5
Low
|
|
10
Fix Released
|
565712
|
#565712 |
Road looks black
|
|
5
Low
|
Jari Hautio
|
10
Fix Released
|
568368
|
#568368 |
Global Stock window not using tabs like warehouse window
|
|
5
Low
|
Nicolai Hähnle
|
10
Fix Released
|
568371
|
#568371 |
Player Name in Metaserver page has some number under it
|
|
5
Low
|
Nicolai Hähnle
|
10
Fix Released
|
569686
|
#569686 |
Gametype is selectable when loading a multiplayer game
|
|
5
Low
|
|
10
Fix Released
|
577891
|
#577891 |
Atlantean small tower needs adjusting
|
|
5
Low
|
|
10
Fix Released
|
580073
|
#580073 |
objectives menu update
|
|
5
Low
|
|
10
Fix Released
|
582561
|
#582561 |
problem with non absolute path
|
|
5
Low
|
|
10
Fix Released
|
582738
|
#582738 |
Barbarian Donjon overlaps with surrounding roads.
|
|
5
Low
|
Widelands Media Developers
|
10
Fix Released
|
586892
|
#586892 |
Could not find slider.png
|
|
5
Low
|
|
10
Fix Released
|
593348
|
#593348 |
road has two carriers from type 2 and no human worker
|
|
5
Low
|
Timowi
|
10
Fix Released
|
612325
|
#612325 |
Show Widelands icon instead of default program icon in taskbar
|
|
5
Low
|
|
10
Fix Released
|
646666
|
#646666 |
In Multiplayer, the client sees the name of the file of the staring condition, not it's name
|
|
5
Low
|
|
10
Fix Released
|
647454
|
#647454 |
options: in-game resolution jumps to 640x480 32bit when changing the language
|
|
5
Low
|
|
10
Fix Released
|
648411
|
#648411 |
You are defeated - even if i'm don't
|
|
5
Low
|
|
10
Fix Released
|
654085
|
#654085 |
Land Lord win condition also counts lava, snow
|
|
5
Low
|
|
10
Fix Released
|
660869
|
#660869 |
Savegames do not store name of the win condition
|
|
5
Low
|
|
10
Fix Released
|
671958
|
#671958 |
background pics have different size and aspect ratio
|
|
5
Low
|
Chuck Wilder
|
10
Fix Released
|
675046
|
#675046 |
with the new multiplayer menu, player names get crazy
|
|
5
Low
|
|
10
Fix Released
|
677656
|
#677656 |
Campaign dialogs should be tall enough to fit images to avoid scrollbars with short text
|
|
5
Low
|
|
10
Fix Released
|
695016
|
#695016 |
Regression: Military Site window is not redrawn when soldiers heal
|
|
5
Low
|
Nicolai Hähnle
|
10
Fix Released
|
695018
|
#695018 |
Enhancing a stronghold to a barrier looks funny now
|
|
5
Low
|
|
10
Fix Released
|
707147
|
#707147 |
Goldstone in Barbarians strings
|
|
5
Low
|
|
10
Fix Released
|
720338
|
#720338 |
Options show wrong resolution as selected if no ~/.widelands/conf exists
|
|
5
Low
|
|
10
Fix Released
|
728057
|
#728057 |
Tutorial does not show error dialog if an error is discovered during load
|
|
5
Low
|
|
10
Fix Released
|
729772
|
#729772 |
Unable to select font Widelands.ttf
|
|
5
Low
|
|
10
Fix Released
|
536439
|
#536439 |
Share kingdom on multiplayer
|
|
6
Wishlist
|
|
10
Fix Released
|
536450
|
#536450 |
Different game types.
|
|
6
Wishlist
|
|
10
Fix Released
|
536491
|
#536491 |
Rendering speedup with openGL
|
|
6
Wishlist
|
Timowi
|
10
Fix Released
|
536505
|
#536505 |
Animated Citizens/Carrierers
|
|
6
Wishlist
|
|
10
Fix Released
|
536537
|
#536537 |
Add second view mode of stock
|
|
6
Wishlist
|
|
10
Fix Released
|
536565
|
#536565 |
blocking storage of wares in warehouse
|
|
6
Wishlist
|
Timowi
|
10
Fix Released
|
536580
|
#536580 |
Add commands for manipulating wares to debug UI
|
|
6
Wishlist
|
|
10
Fix Released
|
541024
|
#541024 |
Add "remove" button to ingame savegame menu
|
|
6
Wishlist
|
|
10
Fix Released
|
550315
|
#550315 |
CMake cleanup necessary
|
|
6
Wishlist
|
|
10
Fix Released
|
564529
|
#564529 |
let cmake selectively build locales
|
|
6
Wishlist
|
|
10
Fix Released
|
566253
|
#566253 |
Opening a building window should not hide this building on the map
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6
Wishlist
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10
Fix Released
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566477
|
#566477 |
Add possibility for another graphic when a builder enters a constructionsite
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6
Wishlist
|
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10
Fix Released
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566932
|
#566932 |
Add an additional graphic for builder worker to differentiate between idle and working
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6
Wishlist
|
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10
Fix Released
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569534
|
#569534 |
Improve soldier list in building windows
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6
Wishlist
|
|
10
Fix Released
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642278
|
#642278 |
Multiplayer games do not support scenarios
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6
Wishlist
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|
10
Fix Released
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669918
|
#669918 |
Priority system for transportation
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6
Wishlist
|
|
10
Fix Released
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726993
|
#726993 |
Semi-transparent buildhelp icons
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6
Wishlist
|
|
10
Fix Released
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536103
|
#536103 |
the event message box buttons are too small for their texts
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1
Undecided
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10
Fix Released
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574500
|
#574500 |
Crash on preload in trunk rev5287
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1
Undecided
|
Nicolai Hähnle
|
10
Fix Released
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577391
|
#577391 |
frontier stones look much too big
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1
Undecided
|
Chuck Wilder
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10
Fix Released
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582905
|
#582905 |
Barbarian tutorial two should allow player to build Fisher's Hut
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|
1
Undecided
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Hans Joachim Desserud
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10
Fix Released
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587291
|
#587291 |
Displayed wares do not correspond to stored wares
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|
1
Undecided
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10
Fix Released
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590472
|
#590472 |
Lua unit tests crash on win32/VS2008 build
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|
1
Undecided
|
Jari Hautio
|
10
Fix Released
|
606925
|
#606925 |
In-game resolutions internationalization
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|
1
Undecided
|
|
10
Fix Released
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634789
|
#634789 |
Small typos
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|
1
Undecided
|
|
10
Fix Released
|
642853
|
#642853 |
When restarting the game after changing language, it is in English
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1
Undecided
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10
Fix Released
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642854
|
#642854 |
Changing back to 'try system language' from another language does not seem to do anything
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1
Undecided
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|
10
Fix Released
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645513
|
#645513 |
Tutorial not localized
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|
1
Undecided
|
|
10
Fix Released
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648397
|
#648397 |
wrong statistics
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|
1
Undecided
|
|
10
Fix Released
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653262
|
#653262 |
Tutorial crash after "Expanding you territory"-dialog
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|
1
Undecided
|
|
10
Fix Released
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656224
|
#656224 |
Tutorial crashes without auto-build-road option
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|
1
Undecided
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10
Fix Released
|
656843
|
#656843 |
Barbarian tutorial 3 will crash at the end (after defeating enemies)
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1
Undecided
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|
10
Fix Released
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678136
|
#678136 |
Missing translations
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1
Undecided
|
|
10
Fix Released
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685957
|
#685957 |
editor crashes when loading a map
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|
1
Undecided
|
|
10
Fix Released
|
720834
|
#720834 |
Size Icons Too Big in Building Statistics Window
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|
1
Undecided
|
|
10
Fix Released
|